tangled
alpha
login
or
join now
keii.dev
/
osu-framework
A game framework written with osu! in mind.
0
fork
atom
overview
issues
pulls
pipelines
osu-framework
/
osu.Framework
/
Input
/
StateChanges
/
at
master
1 folder
19 files
Events
Remove no longer useful latest touch bool property
5 years ago
ButtonInput.cs
Use ImmutableArray builder
5 years ago
ButtonInputEntry.cs
Update licence header (and remove year)
7 years ago
ButtonStateChangeKind.cs
Update licence header (and remove year)
7 years ago
IInput.cs
Update licence header (and remove year)
7 years ago
IInputStateChangeHandler.cs
Update licence header (and remove year)
7 years ago
ISourcedFromTouch.cs
Remove setter
5 years ago
JoystickAxisInput.cs
Fix axis value potentially getting stuck non-zero
4 years ago
JoystickButtonInput.cs
Update licence header (and remove year)
7 years ago
KeyboardKeyInput.cs
Update licence header (and remove year)
7 years ago
MidiKeyInput.cs
Merge branch 'master' into map-mouse-input-to-latest-touch
5 years ago
MouseButtonInput.cs
Merge branch 'master' into fix-mouse-move-linq
5 years ago
MouseButtonInputFromTouch.cs
Move setting of event to ctor
5 years ago
MousePositionAbsoluteInput.cs
Add marker interface and store source of last change to MouseState
5 years ago
MousePositionAbsoluteInputFromTouch.cs
Move setting of event to ctor
5 years ago
MousePositionRelativeInput.cs
Add missing LastSource transfers
5 years ago
MouseScrollRelativeInput.cs
Add missing LastSource transfers
5 years ago
TabletAuxiliaryButtonInput.cs
Add OpenTabletDriver implementation
5 years ago
TabletPenButtonInput.cs
Add OpenTabletDriver implementation
5 years ago
TouchInput.cs
Remove no longer useful latest touch bool property
5 years ago