tangled
alpha
login
or
join now
keii.dev
/
SDL
Simple Directmedia Layer
0
fork
atom
overview
issues
pulls
pipelines
SDL
/
test
/
at
main
5 folders
190 files
android
android+test: testcamera needs CAMERA permissions
2 years ago
emscripten
ctest/emscripten: make audio and video driver configurable
1 year ago
n3ds
N3DS port (squashed)
4 years ago
testgpu
GPU: Remove D3D11 shaders from testgpu_spinning_cube
1 year ago
win32
sdlprocdump: fix minidump filename
1 year ago
CMakeLists.txt
tests: include SDL_build_config.h when HAVE_BUILD_CONFIG is defined
1 year ago
COPYING
Fixed crash if initialization of EGL failed but was tried again later.
10 years ago
LICENSE.txt
examples/audio/04-multiple-streams: Remove drag-and-drop support.
1 year ago
audiofile.bmp
test: Added testaudio
2 years ago
checkkeys.c
Removed SDL_bool in favor of plain bool
1 year ago
childprocess.c
Make sure stdio handles are in blocking mode
1 year ago
gamepad_axis.bmp
Added gamepad BMP files used as sources for the header files
2 years ago
gamepad_axis.h
Added gamepad BMP files used as sources for the header files
2 years ago
gamepad_axis_arrow.bmp
Added gamepad BMP files used as sources for the header files
2 years ago
gamepad_axis_arrow.h
Added gamepad BMP files used as sources for the header files
2 years ago
gamepad_back.bmp
Added gamepad BMP files used as sources for the header files
2 years ago
gamepad_back.h
Reduced the size of the gamepad front and back images
2 years ago
gamepad_battery.bmp
Separate joystick power state into battery status and percentage
2 years ago
gamepad_battery.h
Fixed crashes when a window has NULL driverdata
2 years ago
gamepad_battery_unknown.bmp
Added gamepad BMP files used as sources for the header files
2 years ago
gamepad_battery_unknown.h
Added gamepad BMP files used as sources for the header files
2 years ago
gamepad_battery_wired.bmp
Added gamepad BMP files used as sources for the header files
2 years ago
gamepad_battery_wired.h
Added gamepad BMP files used as sources for the header files
2 years ago
gamepad_button.bmp
Added gamepad BMP files used as sources for the header files
2 years ago
gamepad_button.h
Added gamepad BMP files used as sources for the header files
2 years ago
gamepad_button_background.bmp
Added gamepad BMP files used as sources for the header files
2 years ago
gamepad_button_background.h
Added button background
2 years ago
gamepad_button_small.bmp
Added gamepad BMP files used as sources for the header files
2 years ago
gamepad_button_small.h
Added joystick and gamepad element display in testgamepad
2 years ago
gamepad_face_abxy.bmp
Use light text for button labels so they show up well over the activity highlight
2 years ago
gamepad_face_abxy.h
Use light text for button labels so they show up well over the activity highlight
2 years ago
gamepad_face_bayx.bmp
Use light text for button labels so they show up well over the activity highlight
2 years ago
gamepad_face_bayx.h
Use light text for button labels so they show up well over the activity highlight
2 years ago
gamepad_face_sony.bmp
Use light text for button labels so they show up well over the activity highlight
2 years ago
gamepad_face_sony.h
Use light text for button labels so they show up well over the activity highlight
2 years ago
gamepad_front.bmp
Use light text for button labels so they show up well over the activity highlight
2 years ago
gamepad_front.h
Use light text for button labels so they show up well over the activity highlight
2 years ago
gamepad_touchpad.bmp
Added gamepad BMP files used as sources for the header files
2 years ago
gamepad_touchpad.h
Added touchpad visualization for testgamepad
2 years ago
gamepad_wired.bmp
testcontroller: show gamepad connection state
1 year ago
gamepad_wired.h
testcontroller: show gamepad connection state
1 year ago
gamepad_wireless.bmp
testcontroller: show gamepad connection state
1 year ago
gamepad_wireless.h
testcontroller: show gamepad connection state
1 year ago
gamepadutils.c
testcontroller: show gamepad connection state
1 year ago
gamepadutils.h
Removed SDL_bool in favor of plain bool
1 year ago
glass.bmp
Re-added a simplified version of SDL_SetWindowShape()
2 years ago
glass.h
Re-added a simplified version of SDL_SetWindowShape()
2 years ago
icon.bmp
Fixed crash if initialization of EGL failed but was tried again later.
10 years ago
icon.h
testspriteminimal: make standalone by embedding icon.bmp
2 years ago
icon2x.bmp
Added support for high-DPI cursors and icons
1 year ago
logaudiodev.bmp
test: Added testaudio
2 years ago
loopwave.c
main: SDL_AppQuit() now reports the result value.
1 year ago
main.cpp
Make WinRT's SDL_main header-only
3 years ago
moose.dat
Fixed crash if initialization of EGL failed but was tried again later.
10 years ago
physaudiodev.bmp
test: Added testaudio
2 years ago
picture.xbm
Fixed crash if initialization of EGL failed but was tried again later.
10 years ago
pretest.c
Removed temporary memory from the API
1 year ago
relative_mode.markdown
Removed SDL_bool in favor of plain bool
1 year ago
sample.bmp
Fixed crash if initialization of EGL failed but was tried again later.
10 years ago
sample.wav
Fixed crash if initialization of EGL failed but was tried again later.
10 years ago
sdl-test_round.bmp
Add system tray support (#10873)
1 year ago
soundboard.bmp
testaudio: Fixed soundboard icon, which had a colorkey issue.
2 years ago
soundboard_levels.bmp
test: Added testaudio
2 years ago
speaker.bmp
test: Added testaudio
2 years ago
sword.wav
examples/audio/04-multiple-streams: Remove drag-and-drop support.
1 year ago
template.test.in
build: Fix testprocess invocation during "as-installed" tests
1 year ago
testasyncio.c
Renamed SDL_ASYNCIO_CANCELLED to SDL_ASYNCIO_CANCELED
1 year ago
testatomic.c
Removed SDL_bool in favor of plain bool
1 year ago
testaudio.c
Removed unnecessary const-qualifiers in src and test files
1 year ago
testaudiohotplug.c
Removed SDL_bool in favor of plain bool
1 year ago
testaudioinfo.c
Removed SDL_bool in favor of plain bool
1 year ago
testaudiorecording.c
main: SDL_AppQuit() now reports the result value.
1 year ago
testaudiostreamdynamicresample.c
tests: Fix tests when run with the --high-pixel-density flag
1 year ago
testautomation.c
SDL_test: move argument parsing into SDL_test
1 year ago
testautomation_audio.c
Remove casts from typed pointer to void * for printf %p in test projects
1 year ago
testautomation_blit.c
Adding void to empty function prototype parenthesis
1 year ago
testautomation_clipboard.c
Removed SDL_bool in favor of plain bool
1 year ago
testautomation_events.c
Added SDL_IsMainThread() and SDL_RunOnMainThread()
1 year ago
testautomation_guid.c
SDL_test: use SDLCALL calling convention
1 year ago
testautomation_hints.c
Removed SDL_HINT_MOUSE_RELATIVE_MODE_WARP
1 year ago
testautomation_images.c
test: Make blit_testExampleApplicationRender work on big endian
1 year ago
testautomation_images.h
Added SDL_BlitSurfaceTiled()
2 years ago
testautomation_intrinsics.c
tests: include SDL_build_config.h when HAVE_BUILD_CONFIG is defined
1 year ago
testautomation_iostream.c
Removed SDL_bool in favor of plain bool
1 year ago
testautomation_joystick.c
Removed SDL_bool in favor of plain bool
1 year ago
testautomation_keyboard.c
testautomation keyboard: use `space` instead of `a`
1 year ago
testautomation_log.c
Added SDL_LogTrace()
1 year ago
testautomation_main.c
tests: include SDL_build_config.h when HAVE_BUILD_CONFIG is defined
1 year ago
testautomation_math.c
Removed SDL_bool in favor of plain bool
1 year ago
testautomation_mouse.c
test: Fix mouse focus test on X11
1 year ago
testautomation_pixels.c
Fix testautomation pixels_saveLoadBMP big endian issue
1 year ago
testautomation_platform.c
Removed SDL_bool in favor of plain bool
1 year ago
testautomation_properties.c
Removed SDL_bool in favor of plain bool
1 year ago
testautomation_rect.c
Fixed Cohen-Sutherland out code computation for float line intersection
1 year ago
testautomation_render.c
Made texture size and format public in the API
1 year ago
testautomation_sdltest.c
Removed SDL_bool in favor of plain bool
1 year ago
testautomation_stdlib.c
test/testautomation_stdlib.c: fix gcc warning on 32 bit
1 year ago
testautomation_subsystems.c
Verify that the subsystems were successfully initialized
1 year ago
testautomation_suites.h
pen: Rework public API.
2 years ago
testautomation_surface.c
SDL_SoftStretch() doesn't handle large pixel formats
1 year ago
testautomation_time.c
Removed SDL_bool in favor of plain bool
1 year ago
testautomation_timer.c
Removed SDL_bool in favor of plain bool
1 year ago
testautomation_video.c
video: Drop size and position requests for windows in a fixed size/position state
1 year ago
testbounds.c
Use SDL_bool instead an int return code in the SDL API
1 year ago
testcamera.c
testcamera: fix MSVC build failure due to C4244 warning.
1 year ago
testcolorspace.c
testcolorspace.c: Fix unreachable code warning
1 year ago
testcontroller.c
testcontroller: update the controller name when it's opened as a gamepad
1 year ago
testcustomcursor.c
test: Fix testcustomcursor on high-DPI displays
1 year ago
testdialog.c
Improve logging performance and make log priorities thread-safe
1 year ago
testdisplayinfo.c
Removed SDL_bool in favor of plain bool
1 year ago
testdraw.c
Removed SDL_bool in favor of plain bool
1 year ago
testdrawchessboard.c
testdrawchessboard: Allow using the standard render API
2 years ago
testdropfile.c
main: SDL_AppQuit() now reports the result value.
1 year ago
testerror.c
Removed SDL_bool in favor of plain bool
1 year ago
testevdev.c
tests: include SDL_build_config.h when HAVE_BUILD_CONFIG is defined
1 year ago
testffmpeg.c
Minor cleanup
1 year ago
testffmpeg_vulkan.c
Removed SDL_bool in favor of plain bool
1 year ago
testffmpeg_vulkan.h
testffmpeg_vulkan: fix -Wincompatible-pointer-types warning
2 years ago
testfile.c
Improve logging performance and make log priorities thread-safe
1 year ago
testfilesystem.c
filesystem: Added SDL_GetCurrentDirectory().
1 year ago
testgeometry.c
Removed SDL_bool in favor of plain bool
1 year ago
testgl.c
test: Change LoadContext() return value type from int to bool
1 year ago
testgles.c
Improve logging performance and make log priorities thread-safe
1 year ago
testgles2.c
test: Change LoadContext() return value type from int to bool
1 year ago
testgles2_sdf.c
test: Change LoadContext() return value type from int to bool
1 year ago
testgles2_sdf_img_normal.bmp
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
5 years ago
testgles2_sdf_img_sdf.bmp
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
5 years ago
testgpu_simple_clear.c
tests: Fix GPU tests crashing when window is minimized
1 year ago
testgpu_spinning_cube.c
tests: Fix GPU tests crashing when window is minimized
1 year ago
testhaptic.c
Removed SDL_INIT_TIMER
1 year ago
testhittesting.c
tests: Fix tests when run with the --high-pixel-density flag
1 year ago
testhotplug.c
Removed SDL_bool in favor of plain bool
1 year ago
testiconv.c
Improve logging performance and make log priorities thread-safe
1 year ago
testime.c
Moved the SDL_ttf IME demo to showfont in the SDL_ttf project
1 year ago
testintersections.c
tests: Fix tests when run with the --high-pixel-density flag
1 year ago
testkeys.c
Improve logging performance and make log priorities thread-safe
1 year ago
testloadso.c
loadso: library handles are now `SDL_SharedObject*` instead of `void*`.
1 year ago
testlocale.c
Removed SDL_bool in favor of plain bool
1 year ago
testlock.c
Renamed atomic functions to match SDL 3.0 naming convention
1 year ago
testmanymouse.c
Rename SDL_BUTTON() to SDL_BUTTON_MASK()
1 year ago
testmessage.c
Improve logging performance and make log priorities thread-safe
1 year ago
testmodal.c
Improve logging performance and make log priorities thread-safe
1 year ago
testmouse.c
Removed SDL_bool in favor of plain bool
1 year ago
testmultiaudio.c
Improve logging performance and make log priorities thread-safe
1 year ago
testnative.c
Made texture size and format public in the API
1 year ago
testnative.h
Include SDL_build_config.h without a 'build_config/' prefix
1 year ago
testnativecocoa.m
fixed typo in prev. patch.
2 years ago
testnativew32.c
Make testnative (on win32) UNICODE compatible
2 years ago
testnativewayland.c
Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
2 years ago
testnativex11.c
Updated copyright for 2024
2 years ago
testoffscreen.c
Removed SDL_bool in favor of plain bool
1 year ago
testoverlay.c
tests: Fix tests when run with the --high-pixel-density flag
1 year ago
testpen.c
main: SDL_AppQuit() now reports the result value.
1 year ago
testplatform.c
testplatform: make sure bool is 1 byte
1 year ago
testpopup.c
Removed SDL_bool in favor of plain bool
1 year ago
testpower.c
Improve logging performance and make log priorities thread-safe
1 year ago
testprocess.c
Make sure stdio handles are in blocking mode
1 year ago
testqsort.c
SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values
1 year ago
testrelative.c
Removed raw mouse events
1 year ago
testrendercopyex.c
Removed SDL_bool in favor of plain bool
1 year ago
testrendertarget.c
Removed SDL_bool in favor of plain bool
1 year ago
testresample.c
Improve logging performance and make log priorities thread-safe
1 year ago
testrumble.c
Removed SDL_INIT_TIMER
1 year ago
testrwlock.c
Removed SDL_bool in favor of plain bool
1 year ago
testscale.c
Removed SDL_bool in favor of plain bool
1 year ago
testsem.c
Removed SDL_bool in favor of plain bool
1 year ago
testsensor.c
Removed SDL_bool in favor of plain bool
1 year ago
testshader.c
Removed SDL_bool in favor of plain bool
1 year ago
testshape.c
Don't overwrite the SDL_IOFromConstMem() error in testshape
1 year ago
testsprite.c
Fixed crashes handling D3D11/12 device lost in testsprite
1 year ago
testspriteminimal.c
testspriteminimal: only quit when escape is pressed
1 year ago
testspritesurface.c
Removed SDL_bool in favor of plain bool
1 year ago
teststreaming.c
Removed SDL_bool in favor of plain bool
1 year ago
testsurround.c
Simplify get_channel_name() so it's easier for people to read and understand
1 year ago
testthread.c
Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority()
1 year ago
testtime.c
Removed SDL_bool in favor of plain bool
1 year ago
testtimer.c
Improved implementation of SDL_DelayPrecise() (thanks @nightmareci!)
1 year ago
testtray.c
SDL_EVENT_QUIT when no window nor tray
1 year ago
testurl.c
Use SDL_bool instead an int return code in the SDL API
1 year ago
testutils.c
Removed SDL_bool in favor of plain bool
1 year ago
testutils.h
Removed SDL_bool in favor of plain bool
1 year ago
testver.c
Improve logging performance and make log priorities thread-safe
1 year ago
testviewport.c
Made texture size and format public in the API
1 year ago
testvulkan.c
Removed SDL_bool in favor of plain bool
1 year ago
testwaylandcustom.c
Removed SDL_bool in favor of plain bool
1 year ago
testwm.c
Enable the SDL_HINT_MOUSE_DOUBLE_CLICK_TIME and SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS hints on macOS
1 year ago
testyuv.bmp
Updated SDL's YUV support, many thanks to Adrien Descamps
8 years ago
testyuv.c
Add `void` to `run_colorspace_test()` function prototype
1 year ago
testyuv_cvt.c
Removed SDL_bool in favor of plain bool
1 year ago
testyuv_cvt.h
Removed SDL_bool in favor of plain bool
1 year ago
torturethread.c
Renamed atomic functions to match SDL 3.0 naming convention
1 year ago
trashcan.bmp
test: Added testaudio
2 years ago
unifont-15.1.05-license.txt
Updated unifont to version 15.1.05
2 years ago
unifont-15.1.05.hex
Updated unifont to version 15.1.05
2 years ago
utf8.txt
Fixed crash if initialization of EGL failed but was tried again later.
10 years ago