Simple Directmedia Layer
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1/* 2 Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> 3 4 This software is provided 'as-is', without any express or implied 5 warranty. In no event will the authors be held liable for any damages 6 arising from the use of this software. 7 8 Permission is granted to anyone to use this software for any purpose, 9 including commercial applications, and to alter it and redistribute it 10 freely. 11*/ 12 13/* Definitions for platform dependent windowing functions to test SDL 14 integration with native windows 15*/ 16 17#include <SDL3/SDL.h> 18 19#include "SDL_build_config.h" 20 21typedef struct 22{ 23 const char *tag; 24 void *(*CreateNativeWindow)(int w, int h); 25 void (*DestroyNativeWindow)(void *window); 26} NativeWindowFactory; 27 28#ifdef SDL_VIDEO_DRIVER_WINDOWS 29#define TEST_NATIVE_WINDOWS 30extern NativeWindowFactory WindowsWindowFactory; 31#endif 32 33#ifdef SDL_VIDEO_DRIVER_WAYLAND 34#define TEST_NATIVE_WAYLAND 35extern NativeWindowFactory WaylandWindowFactory; 36#endif 37 38#ifdef SDL_VIDEO_DRIVER_X11 39#define TEST_NATIVE_X11 40extern NativeWindowFactory X11WindowFactory; 41#endif 42 43#ifdef SDL_VIDEO_DRIVER_COCOA 44#define TEST_NATIVE_COCOA 45extern NativeWindowFactory CocoaWindowFactory; 46#endif