···23stdenv.mkDerivation rec {
4 pname = "directx-shader-compiler";
5- version = "1.7.2212.1";
67 # Put headers in dev, there are lot of them which aren't necessary for
8 # using the compiler binary.
···12 owner = "microsoft";
13 repo = "DirectXShaderCompiler";
14 rev = "v${version}";
15- hash = "sha256-old/vGNoj0mimuvd/RkwNeynBp+gBrkwQ7ah2oUZll0=";
16 fetchSubmodules = true;
17 };
18
···23stdenv.mkDerivation rec {
4 pname = "directx-shader-compiler";
5+ version = "1.7.2308";
67 # Put headers in dev, there are lot of them which aren't necessary for
8 # using the compiler binary.
···12 owner = "microsoft";
13 repo = "DirectXShaderCompiler";
14 rev = "v${version}";
15+ hash = "sha256-pfdAD+kRpmqW29Y8jn6+X5Ujy/9cIvisYr0tH1PuxsY=";
16 fetchSubmodules = true;
17 };
18