directx-shader-compiler: 1.7.2212.1 -> 1.7.2308

+2 -2
+2 -2
pkgs/tools/graphics/directx-shader-compiler/default.nix
··· 2 2 3 3 stdenv.mkDerivation rec { 4 4 pname = "directx-shader-compiler"; 5 - version = "1.7.2212.1"; 5 + version = "1.7.2308"; 6 6 7 7 # Put headers in dev, there are lot of them which aren't necessary for 8 8 # using the compiler binary. ··· 12 12 owner = "microsoft"; 13 13 repo = "DirectXShaderCompiler"; 14 14 rev = "v${version}"; 15 - hash = "sha256-old/vGNoj0mimuvd/RkwNeynBp+gBrkwQ7ah2oUZll0="; 15 + hash = "sha256-pfdAD+kRpmqW29Y8jn6+X5Ujy/9cIvisYr0tH1PuxsY="; 16 16 fetchSubmodules = true; 17 17 }; 18 18