···10101111stdenv.mkDerivation (finalAttrs: {
1212 pname = "directx-shader-compiler";
1313- version = "1.8.2407";
1313+ version = "1.8.2502";
14141515 # Put headers in dev, there are lot of them which aren't necessary for
1616 # using the compiler binary.
···2323 owner = "microsoft";
2424 repo = "DirectXShaderCompiler";
2525 rev = "v${finalAttrs.version}";
2626- hash = "sha256-7quRcuY3SAuGuS4Slz476WxJ7GHMjJmT2Jmb8kdmsI8=";
2626+ hash = "sha256-O2kmUudZyga1VxhCReessRDlgi5edU6nvwvyr72cU3c=";
2727 fetchSubmodules = true;
2828 };
2929