endless-sky: 0.9.8 -> 0.9.10

+2 -11
+2 -2
pkgs/games/endless-sky/default.nix
··· 3 }: 4 5 let 6 - version = "0.9.8"; 7 8 in 9 stdenv.mkDerivation { ··· 14 owner = "endless-sky"; 15 repo = "endless-sky"; 16 rev = "v${version}"; 17 - sha256 = "0i36lawypikbq8vvzfis1dn7yf6q0d2s1cllshfn7kmjb6pqfi6c"; 18 }; 19 20 enableParallelBuilding = true;
··· 3 }: 4 5 let 6 + version = "0.9.10"; 7 8 in 9 stdenv.mkDerivation { ··· 14 owner = "endless-sky"; 15 repo = "endless-sky"; 16 rev = "v${version}"; 17 + sha256 = "1wax9qhxakydg6bs92d1jy2fki1n9r0wkps1np02y0pvm1fl189i"; 18 }; 19 20 enableParallelBuilding = true;
-9
pkgs/games/endless-sky/fixes.patch
··· 2 index 48fd080..419b40d 100644 3 --- a/SConstruct 4 +++ b/SConstruct 5 - @@ -1,7 +1,7 @@ 6 - import os 7 - 8 - # Load any environment variables that alter the build. 9 - -env = Environment() 10 - +env = Environment(ENV = os.environ) 11 - if 'CCFLAGS' in os.environ: 12 - env.Append(CCFLAGS = os.environ['CCFLAGS']) 13 - if 'CXXFLAGS' in os.environ: 14 @@ -55,7 +55,7 @@ sky = env.Program("endless-sky", Glob("build/" + env["mode"] + "/*.cpp")) 15 16
··· 2 index 48fd080..419b40d 100644 3 --- a/SConstruct 4 +++ b/SConstruct 5 @@ -55,7 +55,7 @@ sky = env.Program("endless-sky", Glob("build/" + env["mode"] + "/*.cpp")) 6 7