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endless-sky: 0.9.8 -> 0.9.10
William G Hatch
6 years ago
4fbb59ab
60e1709b
+2
-11
2 changed files
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pkgs
games
endless-sky
default.nix
fixes.patch
+2
-2
pkgs/games/endless-sky/default.nix
···
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}:
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let
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-
version = "0.9.8";
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+
version = "0.9.10";
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in
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stdenv.mkDerivation {
···
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owner = "endless-sky";
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repo = "endless-sky";
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rev = "v${version}";
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sha256 = "0i36lawypikbq8vvzfis1dn7yf6q0d2s1cllshfn7kmjb6pqfi6c";
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+
sha256 = "1wax9qhxakydg6bs92d1jy2fki1n9r0wkps1np02y0pvm1fl189i";
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};
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enableParallelBuilding = true;
-9
pkgs/games/endless-sky/fixes.patch
···
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index 48fd080..419b40d 100644
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--- a/SConstruct
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+++ b/SConstruct
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-
@@ -1,7 +1,7 @@
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import os
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-
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# Load any environment variables that alter the build.
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-env = Environment()
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+env = Environment(ENV = os.environ)
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if 'CCFLAGS' in os.environ:
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env.Append(CCFLAGS = os.environ['CCFLAGS'])
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if 'CXXFLAGS' in os.environ:
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@@ -55,7 +55,7 @@ sky = env.Program("endless-sky", Glob("build/" + env["mode"] + "/*.cpp"))
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