fallout2-ce: init at 1.2.0

+24
+23
pkgs/games/fallout-ce/fallout2-ce.nix
···
··· 1 + { callPackage 2 + , fetchFromGitHub 3 + , zlib 4 + }: 5 + 6 + callPackage ./build.nix rec { 7 + pname = "fallout2-ce"; 8 + version = "1.2.0"; 9 + 10 + src = fetchFromGitHub { 11 + owner = "alexbatalov"; 12 + repo = "fallout2-ce"; 13 + rev = "v${version}"; 14 + hash = "sha256-+N4jhmxBX6z48kaU0jm90OKhguHlggT3OF9uuyY0EV0="; 15 + }; 16 + 17 + extraBuildInputs = [ zlib ]; 18 + 19 + extraMeta = { 20 + description = "A fully working re-implementation of Fallout 2, with the same original gameplay, engine bugfixes, and some quality of life improvements"; 21 + homepage = "https://github.com/alexbatalov/fallout2-ce"; 22 + }; 23 + }
+1
pkgs/top-level/all-packages.nix
··· 37523 exult = callPackage ../games/exult { }; 37524 37525 fallout-ce = callPackage ../games/fallout-ce/fallout-ce.nix { }; 37526 37527 flare = callPackage ../games/flare { 37528 inherit (darwin.apple_sdk.frameworks) Cocoa;
··· 37523 exult = callPackage ../games/exult { }; 37524 37525 fallout-ce = callPackage ../games/fallout-ce/fallout-ce.nix { }; 37526 + fallout2-ce = callPackage ../games/fallout-ce/fallout2-ce.nix { }; 37527 37528 flare = callPackage ../games/flare { 37529 inherit (darwin.apple_sdk.frameworks) Cocoa;