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fallout2-ce: init at 1.2.0
Hugh O'Brien
2 years ago
14beb3f6
a8f2eb65
+24
2 changed files
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pkgs
games
fallout-ce
fallout2-ce.nix
top-level
all-packages.nix
+23
pkgs/games/fallout-ce/fallout2-ce.nix
···
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{ callPackage
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, fetchFromGitHub
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, zlib
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}:
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callPackage ./build.nix rec {
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pname = "fallout2-ce";
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version = "1.2.0";
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src = fetchFromGitHub {
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owner = "alexbatalov";
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repo = "fallout2-ce";
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rev = "v${version}";
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hash = "sha256-+N4jhmxBX6z48kaU0jm90OKhguHlggT3OF9uuyY0EV0=";
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};
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extraBuildInputs = [ zlib ];
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extraMeta = {
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description = "A fully working re-implementation of Fallout 2, with the same original gameplay, engine bugfixes, and some quality of life improvements";
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homepage = "https://github.com/alexbatalov/fallout2-ce";
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};
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}
+1
pkgs/top-level/all-packages.nix
···
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exult = callPackage ../games/exult { };
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fallout-ce = callPackage ../games/fallout-ce/fallout-ce.nix { };
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+
fallout2-ce = callPackage ../games/fallout-ce/fallout2-ce.nix { };
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flare = callPackage ../games/flare {
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inherit (darwin.apple_sdk.frameworks) Cocoa;