···2233stdenv.mkDerivation rec {
44 pname = "directx-shader-compiler";
55- version = "1.5.2010";
55+ version = "1.6.2106";
6677 # Put headers in dev, there are lot of them which aren't necessary for
88 # using the compiler binary.
···1212 owner = "microsoft";
1313 repo = "DirectXShaderCompiler";
1414 rev = "v${version}";
1515- sha256 = "0ccfy1bfp0cm0pq63ri4yl1sr3fdn1a526bsnakg4bl6z4fwrnnj";
1515+ sha256 = "6kQgAESYiQ06LkiGTfDBYwd/ORLSm1W+BcO+OUp4yXY=";
1616 # We rely on the side effect of leaving the .git directory here for the
1717 # version-grabbing functionality of the build system.
1818 fetchSubmodules = true;