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osu-framework
A game framework written with osu! in mind.
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osu-framework
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osu.Framework.Tests
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Visual
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Input
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master
18 files
TestSceneClickLenience.cs
Merge branch 'master' into sharpen
6 years ago
TestSceneHandleInput.cs
Update handle input test scene
6 years ago
TestSceneInputManager.cs
Add test step to toggle cursor visibility
4 years ago
TestSceneInputPropagationForLoadStates.cs
Fix test mutating children outside of a test step
4 years ago
TestSceneInputQueueChange.cs
Re-specify [SetUp] in each usage rather than deriving
6 years ago
TestSceneInputResampler.cs
Remove bool returns from mouse events
6 years ago
TestSceneJoystick.cs
Add more visual clarity to joystick test scene
4 years ago
TestSceneKeyBindingContainer.cs
Fix incorrect step
4 years ago
TestSceneKeyBindingInputQueueChange.cs
Update usage
5 years ago
TestSceneKeyBindingsGrid.cs
Add test covering per side modifier scenarios
4 years ago
TestSceneMidi.cs
Fix headless test execution crash
4 years ago
TestSceneMouseStates.cs
Remove bool returns from mouse events
6 years ago
TestSceneNestedHover.cs
Implement apple's "continuous curves"
6 years ago
TestScenePassThroughInputManager.cs
Add test coverage for tablet button passthrough
4 years ago
TestScenePathInput.cs
Improve TestScenePathInput testability
6 years ago
TestSceneTabletInput.cs
Merge branch 'master' into modifier-key-left-right
4 years ago
TestSceneTouchInput.cs
Merge branch 'fix-mouse-from-touch-broken-for-mouse-buttons' into fix-touch-input-handleable-by-more
5 years ago
TestSceneTouchVisualiser.cs
Make OnTouchMove() return void instead of bool
5 years ago