A game framework written with osu! in mind.
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1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. 2// See the LICENCE file in the repository root for full licence text. 3 4namespace osu.Framework.Graphics.Shaders 5{ 6 /// <summary> 7 /// Represents all global shader properties. 8 /// </summary> 9 internal enum GlobalProperty 10 { 11 ProjMatrix, 12 MaskingRect, 13 ToMaskingSpace, 14 CornerRadius, 15 CornerExponent, 16 BorderThickness, 17 BorderColour, 18 MaskingBlendRange, 19 AlphaExponent, 20 EdgeOffset, 21 DiscardInner, 22 InnerCornerRadius, 23 GammaCorrection, 24 WrapModeS, 25 WrapModeT, 26 BackbufferDraw, 27 } 28}