A game framework written with osu! in mind.
1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
2// See the LICENCE file in the repository root for full licence text.
3
4namespace osu.Framework.Graphics.Shaders
5{
6 /// <summary>
7 /// Represents all global shader properties.
8 /// </summary>
9 internal enum GlobalProperty
10 {
11 ProjMatrix,
12 MaskingRect,
13 ToMaskingSpace,
14 CornerRadius,
15 CornerExponent,
16 BorderThickness,
17 BorderColour,
18 MaskingBlendRange,
19 AlphaExponent,
20 EdgeOffset,
21 DiscardInner,
22 InnerCornerRadius,
23 GammaCorrection,
24 WrapModeS,
25 WrapModeT,
26 BackbufferDraw,
27 }
28}