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serenity
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Userland
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Libraries
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LibGL
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master
4 folders
18 files
Buffer
LibGL: Add simple implementation of buffer objects
3 years ago
GL
LibGL: Implement `GL_BLEND_DST` and `GL_BLEND_SRC`
3 years ago
Shaders
LibGL: Fix minor const-correctness issues
3 years ago
Tex
LibGL: Implement `GL_TEXTURE_ENV_COLOR`
3 years ago
Buffer.cpp
LibGL: Make `GLsizeiptr` signed
3 years ago
CMakeLists.txt
LibGL: Generate the API wrappers
3 years ago
ClipPlane.cpp
LibGL: Move AK/Debug.h include to where it is used
3 years ago
ContextParameter.cpp
LibGL: Implement `GL_BLEND_DST` and `GL_BLEND_SRC`
3 years ago
GLAPI.json
LibGL: Stop unnecessarily casting to `float`
3 years ago
GLContext.cpp
AK: Remove infallible version of StringBuilder::to_byte_buffer
3 years ago
GLContext.h
LibGL: Remove DeprecatedString usage
3 years ago
Image.cpp
LibGL+LibGPU+LibSoftGPU: Implement `glCopyTex(Sub)?Image2d`
3 years ago
Image.h
LibGL+LibGPU+LibSoftGPU: Implement texture pixel format support
3 years ago
Lighting.cpp
LibGL: Move AK/Debug.h include to where it is used
3 years ago
List.cpp
LibGL: Move AK/Debug.h include to where it is used
3 years ago
Matrix.cpp
LibGL: Move AK/Debug.h include to where it is used
3 years ago
NameAllocator.cpp
LibGL: Remove Texture note leftovers from the NameAllocator class
3 years ago
NameAllocator.h
LibGL: Refactor TextureNameAllocator to a more general NameAllocator
3 years ago
Shader.cpp
LibGL: Move AK/Debug.h include to where it is used
3 years ago
Stencil.cpp
LibGL: Move AK/Debug.h include to where it is used
3 years ago
Texture.cpp
LibGL: Move AK/Debug.h include to where it is used
3 years ago
Vertex.cpp
LibGL: Move AK/Debug.h include to where it is used
3 years ago