A 3D game engine from scratch.
1// (c) 2020 Vlad-Stefan Harbuz <vlad@vladh.net>
2
3#pragma once
4
5#include "types.hpp"
6#include "entities.hpp"
7#include "behavior.hpp"
8
9class behavior_functions {
10public:
11 static void test(entities::Handle entity_handle);
12 static void char_movement_test(entities::Handle entity_handle);
13};