A 3D game engine from scratch.
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1// (c) 2020 Vlad-Stefan Harbuz <vlad@vladh.net> 2 3#pragma once 4 5#include "types.hpp" 6#include "entities.hpp" 7#include "behavior.hpp" 8 9class behavior_functions { 10public: 11 static void test(entities::Handle entity_handle); 12 static void char_movement_test(entities::Handle entity_handle); 13};