templates for self-hosting game jams (or any other kind of jam tbh)

update some readme stuff

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README.md
··· 6 6 7 7 there is also a folder called "colorthemes" that has, well, a bunch of color themes to replace the site variables with if you want something different and don't feel inspired. 8 8 9 + if you are a developer, ./assets.sh will build/copy the scss and the images to all the projects from the `_raw-assets` folder. if you're not a developer you can safely ignore all that 10 + 9 11 some notes for each version follow below; please make sure and read the section for whichever framework you're working with! 10 12 11 13 ## plain html ··· 24 26 25 27 ## jekyll 26 28 27 - watch this space 29 + watch this space. 28 30 29 31 ## astro 30 32 31 33 please note that there's a bun.lock file because i use [bun](https://bun.sh) but you do not have to. you can use npm/pnpm/yarn/deno etc it's daijoubu 32 34 35 + uses astro collections, so data files go in src/data/games 36 + 33 37 ## hugo 34 38 35 39 watch this space ··· 42 46 43 47 ## wordpress 44 48 45 - watch this space 49 + WIP 50 + 51 + run `bun i` and then `bun vite build` to compile assets (or run w/ npm/pnpm/yarn/deno if you prefer; if you don't know what any of these are you are most likely to have npm) 52 + 53 + should not need any additional plugins to run. please understand this involved me ascending to another astral plane because trying to do this in a way that's nice and friendly without Advanced Custom Fields is bananas. 54 + 55 + wordpress uses its own database for all of this, so you don't have to deal with any markdown or json files; just look to the left sidebar in the admin panel and you'll see a section for "games." you can also optionally use wordpress to manage your signups, but you don't have to and can still collect that data from google forms or airtable or a custom data feed yourself and pipe it in. 46 56 47 57 ## additional notes 48 58