···1+diff --git a/audio.c b/audio.c
2+--- a/audio.c
3++++ b/audio.c
4+@@ -32,6 +32,9 @@
5+ #include "log.h"
6+ #include "lists.h"
7+8++#ifdef HAVE_PULSE
9++# include "pulse.h"
10++#endif
11+ #ifdef HAVE_OSS
12+ # include "oss.h"
13+ #endif
14+@@ -893,6 +896,15 @@
15+ }
16+ #endif
17+18++#ifdef HAVE_PULSE
19++ if (!strcasecmp(name, "pulseaudio")) {
20++ pulse_funcs (funcs);
21++ printf ("Trying PulseAudio...\n");
22++ if (funcs->init(&hw_caps))
23++ return;
24++ }
25++#endif
26++
27+ #ifdef HAVE_OSS
28+ if (!strcasecmp(name, "oss")) {
29+ oss_funcs (funcs);
30+diff --git a/configure.in b/configure.in
31+--- a/configure.in
32++++ b/configure.in
33+@@ -162,6 +162,21 @@
34+ AC_MSG_ERROR([BerkeleyDB (libdb) not found.]))
35+ fi
36+37++AC_ARG_WITH(pulse, AS_HELP_STRING(--without-pulse,
38++ Compile without PulseAudio support.))
39++
40++if test "x$with_pulse" != "xno"
41++then
42++ PKG_CHECK_MODULES(PULSE, [libpulse],
43++ [SOUND_DRIVERS="$SOUND_DRIVERS PULSE"
44++ EXTRA_OBJS="$EXTRA_OBJS pulse.o"
45++ AC_DEFINE([HAVE_PULSE], 1, [Define if you have PulseAudio.])
46++ EXTRA_LIBS="$EXTRA_LIBS $PULSE_LIBS"
47++ CFLAGS="$CFLAGS $PULSE_CFLAGS"],
48++ [true])
49++fi
50++
51++
52+ AC_ARG_WITH(oss, AS_HELP_STRING([--without-oss],
53+ [Compile without OSS support]))
54+55+diff --git a/options.c b/options.c
56+--- a/options.c
57++++ b/options.c
58+@@ -572,10 +572,11 @@
59+60+ #ifdef OPENBSD
61+ add_list ("SoundDriver", "SNDIO:JACK:OSS",
62+- CHECK_DISCRETE(5), "SNDIO", "Jack", "ALSA", "OSS", "null");
63++ CHECK_DISCRETE(5), "SNDIO", "PulseAudio", "Jack", "ALSA", "OSS", "null");
64++
65+ #else
66+ add_list ("SoundDriver", "Jack:ALSA:OSS",
67+- CHECK_DISCRETE(5), "SNDIO", "Jack", "ALSA", "OSS", "null");
68++ CHECK_DISCRETE(5), "SNDIO", "PulseAudio", "Jack", "ALSA", "OSS", "null");
69+ #endif
70+71+ add_str ("JackClientName", "moc", CHECK_NONE);
72+diff --git a/pulse.c b/pulse.c
73+new file mode 100644
74+--- /dev/null
75++++ b/pulse.c
76+@@ -0,0 +1,705 @@
77++/*
78++ * MOC - music on console
79++ * Copyright (C) 2011 Marien Zwart <marienz@marienz.net>
80++ *
81++ * This program is free software; you can redistribute it and/or modify
82++ * it under the terms of the GNU General Public License as published by
83++ * the Free Software Foundation; either version 2 of the License, or
84++ * (at your option) any later version.
85++ *
86++ */
87++
88++/* PulseAudio backend.
89++ *
90++ * FEATURES:
91++ *
92++ * Does not autostart a PulseAudio server, but uses an already-started
93++ * one, which should be better than alsa-through-pulse.
94++ *
95++ * Supports control of either our stream's or our entire sink's volume
96++ * while we are actually playing. Volume control while paused is
97++ * intentionally unsupported: the PulseAudio documentation strongly
98++ * suggests not passing in an initial volume when creating a stream
99++ * (allowing the server to track this instead), and we do not know
100++ * which sink to control if we do not have a stream open.
101++ *
102++ * IMPLEMENTATION:
103++ *
104++ * Most client-side (resource allocation) errors are fatal. Failure to
105++ * create a server context or stream is not fatal (and MOC should cope
106++ * with these failures too), but server communication failures later
107++ * on are currently not handled (MOC has no great way for us to tell
108++ * it we no longer work, and I am not sure if attempting to reconnect
109++ * is worth it or even a good idea).
110++ *
111++ * The pulse "simple" API is too simple: it combines connecting to the
112++ * server and opening a stream into one operation, while I want to
113++ * connect to the server when MOC starts (and fall back to a different
114++ * backend if there is no server), and I cannot open a stream at that
115++ * time since I do not know the audio format yet.
116++ *
117++ * PulseAudio strongly recommends we use a high-latency connection,
118++ * which the MOC frontend code might not expect from its audio
119++ * backend. We'll see.
120++ *
121++ * We map MOC's percentage volumes linearly to pulse's PA_VOLUME_MUTED
122++ * (0) .. PA_VOLUME_NORM range. This is what the PulseAudio docs recommend
123++ * ( http://pulseaudio.org/wiki/WritingVolumeControlUIs ). It does mean
124++ * PulseAudio volumes above PA_VOLUME_NORM do not work well with MOC.
125++ *
126++ * Comments in audio.h claim "All functions are executed only by one
127++ * thread" (referring to the function in the hw_funcs struct). This is
128++ * a blatant lie. Most of them are invoked off the "output buffer"
129++ * thread (out_buf.c) but at least the "playing" thread (audio.c)
130++ * calls audio_close which calls our close function. We can mostly
131++ * ignore this problem because we serialize on the pulseaudio threaded
132++ * mainloop lock. But it does mean that functions that are normally
133++ * only called between open and close (like reset) are sometimes
134++ * called without us having a stream. Bulletproof, therefore:
135++ * serialize setting/unsetting our global stream using the threaded
136++ * mainloop lock, and check for that stream being non-null before
137++ * using it.
138++ *
139++ * I am not convinced there are no further dragons lurking here: can
140++ * the "playing" thread(s) close and reopen our output stream while
141++ * the "output buffer" thread is sending output there? We can bail if
142++ * our stream is simply closed, but we do not currently detect it
143++ * being reopened and no longer using the same sample format, which
144++ * might have interesting results...
145++ *
146++ * Also, read_mixer is called from the main server thread (handling
147++ * commands). This crashed me once when it got at a stream that was in
148++ * the "creating" state and therefore did not have a valid stream
149++ * index yet. Fixed by only assigning to the stream global when the
150++ * stream is valid.
151++ */
152++
153++#ifdef HAVE_CONFIG_H
154++# include "config.h"
155++#endif
156++
157++#define DEBUG
158++
159++#include <pulse/pulseaudio.h>
160++#include "common.h"
161++#include "log.h"
162++#include "audio.h"
163++
164++
165++/* The pulse mainloop and context are initialized in pulse_init and
166++ * destroyed in pulse_shutdown.
167++ */
168++static pa_threaded_mainloop *mainloop = NULL;
169++static pa_context *context = NULL;
170++
171++/* The stream is initialized in pulse_open and destroyed in pulse_close. */
172++static pa_stream *stream = NULL;
173++
174++static int showing_sink_volume = 0;
175++
176++/* Callbacks that do nothing but wake up the mainloop. */
177++
178++static void context_state_callback (pa_context *context ATTR_UNUSED,
179++ void *userdata)
180++{
181++ pa_threaded_mainloop *m = userdata;
182++
183++ pa_threaded_mainloop_signal (m, 0);
184++}
185++
186++static void stream_state_callback (pa_stream *stream ATTR_UNUSED,
187++ void *userdata)
188++{
189++ pa_threaded_mainloop *m = userdata;
190++
191++ pa_threaded_mainloop_signal (m, 0);
192++}
193++
194++static void stream_write_callback (pa_stream *stream ATTR_UNUSED,
195++ size_t nbytes ATTR_UNUSED, void *userdata)
196++{
197++ pa_threaded_mainloop *m = userdata;
198++
199++ pa_threaded_mainloop_signal (m, 0);
200++}
201++
202++/* Initialize pulse mainloop and context. Failure to connect to the
203++ * pulse daemon is nonfatal, everything else is fatal (as it
204++ * presumably means we ran out of resources).
205++ */
206++static int pulse_init (struct output_driver_caps *caps)
207++{
208++ pa_context *c;
209++ pa_proplist *proplist;
210++
211++ assert (!mainloop);
212++ assert (!context);
213++
214++ mainloop = pa_threaded_mainloop_new ();
215++ if (!mainloop)
216++ fatal ("Cannot create PulseAudio mainloop");
217++
218++ if (pa_threaded_mainloop_start (mainloop) < 0)
219++ fatal ("Cannot start PulseAudio mainloop");
220++
221++ /* TODO: possibly add more props.
222++ *
223++ * There are a few we could set in proplist.h but nothing I
224++ * expect to be very useful.
225++ *
226++ * http://pulseaudio.org/wiki/ApplicationProperties recommends
227++ * setting at least application.name, icon.name and media.role.
228++ *
229++ * No need to set application.name here, the name passed to
230++ * pa_context_new_with_proplist overrides it.
231++ */
232++ proplist = pa_proplist_new ();
233++ if (!proplist)
234++ fatal ("Cannot allocate PulseAudio proplist");
235++
236++ pa_proplist_sets (proplist,
237++ PA_PROP_APPLICATION_VERSION, PACKAGE_VERSION);
238++ pa_proplist_sets (proplist, PA_PROP_MEDIA_ROLE, "music");
239++ pa_proplist_sets (proplist, PA_PROP_APPLICATION_ID, "net.daper.moc");
240++
241++ pa_threaded_mainloop_lock (mainloop);
242++
243++ c = pa_context_new_with_proplist (
244++ pa_threaded_mainloop_get_api (mainloop),
245++ PACKAGE_NAME, proplist);
246++ pa_proplist_free (proplist);
247++
248++ if (!c)
249++ fatal ("Cannot allocate PulseAudio context");
250++
251++ pa_context_set_state_callback (c, context_state_callback, mainloop);
252++
253++ /* Ignore return value, rely on state being set properly */
254++ pa_context_connect (c, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL);
255++
256++ while (1) {
257++ pa_context_state_t state = pa_context_get_state (c);
258++
259++ if (state == PA_CONTEXT_READY)
260++ break;
261++
262++ if (!PA_CONTEXT_IS_GOOD (state)) {
263++ error ("PulseAudio connection failed: %s",
264++ pa_strerror (pa_context_errno (c)));
265++
266++ goto unlock_and_fail;
267++ }
268++
269++ debug ("waiting for context to become ready...");
270++ pa_threaded_mainloop_wait (mainloop);
271++ }
272++
273++ /* Only set the global now that the context is actually ready */
274++ context = c;
275++
276++ pa_threaded_mainloop_unlock (mainloop);
277++
278++ /* We just make up the hardware capabilities, since pulse is
279++ * supposed to be abstracting these out. Assume pulse will
280++ * deal with anything we want to throw at it, and that we will
281++ * only want mono or stereo audio.
282++ */
283++ caps->min_channels = 1;
284++ caps->max_channels = 2;
285++ caps->formats = (SFMT_S8 | SFMT_S16 | SFMT_S32 |
286++ SFMT_FLOAT | SFMT_BE | SFMT_LE);
287++
288++ return 1;
289++
290++unlock_and_fail:
291++
292++ pa_context_unref (c);
293++
294++ pa_threaded_mainloop_unlock (mainloop);
295++
296++ pa_threaded_mainloop_stop (mainloop);
297++ pa_threaded_mainloop_free (mainloop);
298++ mainloop = NULL;
299++
300++ return 0;
301++}
302++
303++static void pulse_shutdown (void)
304++{
305++ pa_threaded_mainloop_lock (mainloop);
306++
307++ pa_context_disconnect (context);
308++ pa_context_unref (context);
309++ context = NULL;
310++
311++ pa_threaded_mainloop_unlock (mainloop);
312++
313++ pa_threaded_mainloop_stop (mainloop);
314++ pa_threaded_mainloop_free (mainloop);
315++ mainloop = NULL;
316++}
317++
318++static int pulse_open (struct sound_params *sound_params)
319++{
320++ pa_sample_spec ss;
321++ pa_buffer_attr ba;
322++ pa_stream *s;
323++
324++ assert (!stream);
325++ /* Initialize everything to -1, which in practice gets us
326++ * about 2 seconds of latency (which is fine). This is not the
327++ * same as passing NULL for this struct, which gets us an
328++ * unnecessarily short alsa-like latency.
329++ */
330++ ba.fragsize = (uint32_t) -1;
331++ ba.tlength = (uint32_t) -1;
332++ ba.prebuf = (uint32_t) -1;
333++ ba.minreq = (uint32_t) -1;
334++ ba.maxlength = (uint32_t) -1;
335++
336++ ss.channels = sound_params->channels;
337++ ss.rate = sound_params->rate;
338++ switch (sound_params->fmt) {
339++ case SFMT_U8:
340++ ss.format = PA_SAMPLE_U8;
341++ break;
342++ case SFMT_S16 | SFMT_LE:
343++ ss.format = PA_SAMPLE_S16LE;
344++ break;
345++ case SFMT_S16 | SFMT_BE:
346++ ss.format = PA_SAMPLE_S16BE;
347++ break;
348++ case SFMT_FLOAT | SFMT_LE:
349++ ss.format = PA_SAMPLE_FLOAT32LE;
350++ break;
351++ case SFMT_FLOAT | SFMT_BE:
352++ ss.format = PA_SAMPLE_FLOAT32BE;
353++ break;
354++ case SFMT_S32 | SFMT_LE:
355++ ss.format = PA_SAMPLE_S32LE;
356++ break;
357++ case SFMT_S32 | SFMT_BE:
358++ ss.format = PA_SAMPLE_S32BE;
359++ break;
360++
361++ default:
362++ fatal ("pulse: got unrequested format");
363++ }
364++
365++ debug ("opening stream");
366++
367++ pa_threaded_mainloop_lock (mainloop);
368++
369++ /* TODO: figure out if there are useful stream properties to set.
370++ *
371++ * I do not really see any in proplist.h that we can set from
372++ * here (there are media title/artist/etc props but we do not
373++ * have that data available here).
374++ */
375++ s = pa_stream_new (context, "music", &ss, NULL);
376++ if (!s)
377++ fatal ("pulse: stream allocation failed");
378++
379++ pa_stream_set_state_callback (s, stream_state_callback, mainloop);
380++ pa_stream_set_write_callback (s, stream_write_callback, mainloop);
381++
382++ /* Ignore return value, rely on failed stream state instead. */
383++ pa_stream_connect_playback (
384++ s, NULL, &ba,
385++ PA_STREAM_INTERPOLATE_TIMING |
386++ PA_STREAM_AUTO_TIMING_UPDATE |
387++ PA_STREAM_ADJUST_LATENCY,
388++ NULL, NULL);
389++
390++ while (1) {
391++ pa_stream_state_t state = pa_stream_get_state (s);
392++
393++ if (state == PA_STREAM_READY)
394++ break;
395++
396++ if (!PA_STREAM_IS_GOOD (state)) {
397++ error ("PulseAudio stream connection failed");
398++
399++ goto fail;
400++ }
401++
402++ debug ("waiting for stream to become ready...");
403++ pa_threaded_mainloop_wait (mainloop);
404++ }
405++
406++ /* Only set the global stream now that it is actually ready */
407++ stream = s;
408++
409++ pa_threaded_mainloop_unlock (mainloop);
410++
411++ return 1;
412++
413++fail:
414++ pa_stream_unref (s);
415++
416++ pa_threaded_mainloop_unlock (mainloop);
417++ return 0;
418++}
419++
420++static void pulse_close (void)
421++{
422++ debug ("closing stream");
423++
424++ pa_threaded_mainloop_lock (mainloop);
425++
426++ pa_stream_disconnect (stream);
427++ pa_stream_unref (stream);
428++ stream = NULL;
429++
430++ pa_threaded_mainloop_unlock (mainloop);
431++}
432++
433++static int pulse_play (const char *buff, const size_t size)
434++{
435++ size_t offset = 0;
436++
437++ debug ("Got %d bytes to play", (int)size);
438++
439++ pa_threaded_mainloop_lock (mainloop);
440++
441++ /* The buffer is usually writable when we get here, and there
442++ * are usually few (if any) writes after the first one. So
443++ * there is no point in doing further writes directly from the
444++ * callback: we can just do all writes from this thread.
445++ */
446++
447++ /* Break out of the loop if some other thread manages to close
448++ * our stream underneath us.
449++ */
450++ while (stream) {
451++ size_t towrite = MIN(pa_stream_writable_size (stream),
452++ size - offset);
453++ debug ("writing %d bytes", (int)towrite);
454++
455++ /* We have no working way of dealing with errors
456++ * (see below). */
457++ if (pa_stream_write(stream, buff + offset, towrite,
458++ NULL, 0, PA_SEEK_RELATIVE))
459++ error ("pa_stream_write failed");
460++
461++ offset += towrite;
462++
463++ if (offset >= size)
464++ break;
465++
466++ pa_threaded_mainloop_wait (mainloop);
467++ }
468++
469++ pa_threaded_mainloop_unlock (mainloop);
470++
471++ debug ("Done playing!");
472++
473++ /* We should always return size, calling code does not deal
474++ * well with anything else. Only read the rest if you want to
475++ * know why.
476++ *
477++ * The output buffer reader thread (out_buf.c:read_thread)
478++ * repeatedly loads some 64k/0.1s of audio into a buffer on
479++ * the stack, then calls audio_send_pcm repeatedly until this
480++ * entire buffer has been processed (similar to the loop in
481++ * this function). audio_send_pcm applies the softmixer and
482++ * equalizer, then feeds the result to this function, passing
483++ * through our return value.
484++ *
485++ * So if we return less than size the equalizer/softmixer is
486++ * re-applied to the remaining data, which is silly. Also,
487++ * audio_send_pcm checks for our return value being zero and
488++ * calls fatal() if it is, so try to always process *some*
489++ * data. Also, out_buf.c uses the return value of this
490++ * function from the last run through its inner loop to update
491++ * its time attribute, which means it will be interestingly
492++ * off if that loop ran more than once.
493++ *
494++ * Oh, and alsa.c seems to think it can return -1 to indicate
495++ * failure, which will cause out_buf.c to rewind its buffer
496++ * (to before its start, usually).
497++ */
498++ return size;
499++}
500++
501++static void volume_cb (const pa_cvolume *v, void *userdata)
502++{
503++ int *result = userdata;
504++
505++ if (v)
506++ *result = 100 * pa_cvolume_avg (v) / PA_VOLUME_NORM;
507++
508++ pa_threaded_mainloop_signal (mainloop, 0);
509++}
510++
511++static void sink_volume_cb (pa_context *c ATTR_UNUSED,
512++ const pa_sink_info *i, int eol ATTR_UNUSED,
513++ void *userdata)
514++{
515++ volume_cb (i ? &i->volume : NULL, userdata);
516++}
517++
518++static void sink_input_volume_cb (pa_context *c ATTR_UNUSED,
519++ const pa_sink_input_info *i,
520++ int eol ATTR_UNUSED,
521++ void *userdata ATTR_UNUSED)
522++{
523++ volume_cb (i ? &i->volume : NULL, userdata);
524++}
525++
526++static int pulse_read_mixer (void)
527++{
528++ pa_operation *op;
529++ int result = 0;
530++
531++ debug ("read mixer");
532++
533++ pa_threaded_mainloop_lock (mainloop);
534++
535++ if (stream) {
536++ if (showing_sink_volume)
537++ op = pa_context_get_sink_info_by_index (
538++ context, pa_stream_get_device_index (stream),
539++ sink_volume_cb, &result);
540++ else
541++ op = pa_context_get_sink_input_info (
542++ context, pa_stream_get_index (stream),
543++ sink_input_volume_cb, &result);
544++
545++ while (pa_operation_get_state (op) == PA_OPERATION_RUNNING)
546++ pa_threaded_mainloop_wait (mainloop);
547++
548++ pa_operation_unref (op);
549++ }
550++
551++ pa_threaded_mainloop_unlock (mainloop);
552++
553++ return result;
554++}
555++
556++static void pulse_set_mixer (int vol)
557++{
558++ pa_cvolume v;
559++ pa_operation *op;
560++
561++ /* Setting volume for one channel does the right thing. */
562++ pa_cvolume_set(&v, 1, vol * PA_VOLUME_NORM / 100);
563++
564++ pa_threaded_mainloop_lock (mainloop);
565++
566++ if (stream) {
567++ if (showing_sink_volume)
568++ op = pa_context_set_sink_volume_by_index (
569++ context, pa_stream_get_device_index (stream),
570++ &v, NULL, NULL);
571++ else
572++ op = pa_context_set_sink_input_volume (
573++ context, pa_stream_get_index (stream),
574++ &v, NULL, NULL);
575++
576++ pa_operation_unref (op);
577++ }
578++
579++ pa_threaded_mainloop_unlock (mainloop);
580++}
581++
582++static int pulse_get_buff_fill (void)
583++{
584++ /* This function is problematic. MOC uses it to for the "time
585++ * remaining" in the UI, but calls it more than once per
586++ * second (after each chunk of audio played, not for each
587++ * playback time update). We have to be fairly accurate here
588++ * for that time remaining to not jump weirdly. But PulseAudio
589++ * cannot give us a 100% accurate value here, as it involves a
590++ * server roundtrip. And if we call this a lot it suggests
591++ * switching to a mode where the value is interpolated, making
592++ * it presumably more inaccurate (see the flags we pass to
593++ * pa_stream_connect_playback).
594++ *
595++ * MOC also contains what I believe to be a race: it calls
596++ * audio_get_buff_fill "soon" (after playing the first chunk)
597++ * after starting playback of the next song, at which point we
598++ * still have part of the previous song buffered. This means
599++ * our position into the new song is negative, which fails an
600++ * assert (in out_buf.c:out_buf_time_get). There is no sane
601++ * way for us to detect this condition. I believe no other
602++ * backend triggers this because the assert sits after an
603++ * implicit float -> int seconds conversion, which means we
604++ * have to be off by at least an entire second to get a
605++ * negative value, and none of the other backends have buffers
606++ * that large (alsa buffers are supposedly a few 100 ms).
607++ */
608++ pa_usec_t buffered_usecs = 0;
609++ int buffered_bytes = 0;
610++
611++ pa_threaded_mainloop_lock (mainloop);
612++
613++ /* Using pa_stream_get_timing_info and returning the distance
614++ * between write_index and read_index would be more obvious,
615++ * but because of how the result is actually used I believe
616++ * using the latency value is slightly more correct, and it
617++ * makes the following crash-avoidance hack more obvious.
618++ */
619++
620++ /* This function will frequently fail the first time we call
621++ * it (pulse does not have the requested data yet). We ignore
622++ * that and just return 0.
623++ *
624++ * Deal with stream being NULL too, just in case this is
625++ * called in a racy fashion similar to how reset() is.
626++ */
627++ if (stream &&
628++ pa_stream_get_latency (stream, &buffered_usecs, NULL) >= 0) {
629++ /* Crash-avoidance HACK: floor our latency to at most
630++ * 1 second. It is usually more, but reporting that at
631++ * the start of playback crashes MOC, and we cannot
632++ * sanely detect when reporting it is safe.
633++ */
634++ if (buffered_usecs > 1000000)
635++ buffered_usecs = 1000000;
636++
637++ buffered_bytes = pa_usec_to_bytes (
638++ buffered_usecs,
639++ pa_stream_get_sample_spec (stream));
640++ }
641++
642++ pa_threaded_mainloop_unlock (mainloop);
643++
644++ debug ("buffer fill: %d usec / %d bytes",
645++ (int) buffered_usecs, (int) buffered_bytes);
646++
647++ return buffered_bytes;
648++}
649++
650++static void flush_callback (pa_stream *s ATTR_UNUSED, int success,
651++ void *userdata)
652++{
653++ int *result = userdata;
654++
655++ *result = success;
656++
657++ pa_threaded_mainloop_signal (mainloop, 0);
658++}
659++
660++static int pulse_reset (void)
661++{
662++ pa_operation *op;
663++ int result = 0;
664++
665++ debug ("reset requested");
666++
667++ pa_threaded_mainloop_lock (mainloop);
668++
669++ /* We *should* have a stream here, but MOC is racy, so bulletproof */
670++ if (stream) {
671++ op = pa_stream_flush (stream, flush_callback, &result);
672++
673++ while (pa_operation_get_state (op) == PA_OPERATION_RUNNING)
674++ pa_threaded_mainloop_wait (mainloop);
675++
676++ pa_operation_unref (op);
677++ } else
678++ logit ("pulse_reset() called without a stream");
679++
680++ pa_threaded_mainloop_unlock (mainloop);
681++
682++ return result;
683++}
684++
685++static int pulse_get_rate (void)
686++{
687++ /* This is called once right after open. Do not bother making
688++ * this fast. */
689++
690++ int result;
691++
692++ pa_threaded_mainloop_lock (mainloop);
693++
694++ if (stream)
695++ result = pa_stream_get_sample_spec (stream)->rate;
696++ else {
697++ error ("get_rate called without a stream");
698++ result = 0;
699++ }
700++
701++ pa_threaded_mainloop_unlock (mainloop);
702++
703++ return result;
704++}
705++
706++static void pulse_toggle_mixer_channel (void)
707++{
708++ showing_sink_volume = !showing_sink_volume;
709++}
710++
711++static void sink_name_cb (pa_context *c ATTR_UNUSED,
712++ const pa_sink_info *i, int eol ATTR_UNUSED,
713++ void *userdata)
714++{
715++ char **result = userdata;
716++
717++ if (i && !*result)
718++ *result = xstrdup (i->name);
719++
720++ pa_threaded_mainloop_signal (mainloop, 0);
721++}
722++
723++static void sink_input_name_cb (pa_context *c ATTR_UNUSED,
724++ const pa_sink_input_info *i,
725++ int eol ATTR_UNUSED,
726++ void *userdata)
727++{
728++ char **result = userdata;
729++
730++ if (i && !*result)
731++ *result = xstrdup (i->name);
732++
733++ pa_threaded_mainloop_signal (mainloop, 0);
734++}
735++
736++static char *pulse_get_mixer_channel_name (void)
737++{
738++ char *result = NULL;
739++ pa_operation *op;
740++
741++ pa_threaded_mainloop_lock (mainloop);
742++
743++ if (stream) {
744++ if (showing_sink_volume)
745++ op = pa_context_get_sink_info_by_index (
746++ context, pa_stream_get_device_index (stream),
747++ sink_name_cb, &result);
748++ else
749++ op = pa_context_get_sink_input_info (
750++ context, pa_stream_get_index (stream),
751++ sink_input_name_cb, &result);
752++
753++ while (pa_operation_get_state (op) == PA_OPERATION_RUNNING)
754++ pa_threaded_mainloop_wait (mainloop);
755++
756++ pa_operation_unref (op);
757++ }
758++
759++ pa_threaded_mainloop_unlock (mainloop);
760++
761++ if (!result)
762++ result = xstrdup ("disconnected");
763++
764++ return result;
765++}
766++
767++void pulse_funcs (struct hw_funcs *funcs)
768++{
769++ funcs->init = pulse_init;
770++ funcs->shutdown = pulse_shutdown;
771++ funcs->open = pulse_open;
772++ funcs->close = pulse_close;
773++ funcs->play = pulse_play;
774++ funcs->read_mixer = pulse_read_mixer;
775++ funcs->set_mixer = pulse_set_mixer;
776++ funcs->get_buff_fill = pulse_get_buff_fill;
777++ funcs->reset = pulse_reset;
778++ funcs->get_rate = pulse_get_rate;
779++ funcs->toggle_mixer_channel = pulse_toggle_mixer_channel;
780++ funcs->get_mixer_channel_name = pulse_get_mixer_channel_name;
781++}
782+diff --git a/pulse.h b/pulse.h
783+new file mode 100644
784+--- /dev/null
785++++ b/pulse.h
786+@@ -0,0 +1,14 @@
787++#ifndef PULSE_H
788++#define PULSE_H
789++
790++#ifdef __cplusplus
791++extern "C" {
792++#endif
793++
794++void pulse_funcs (struct hw_funcs *funcs);
795++
796++#ifdef __cplusplus
797++}
798++#endif
799++
800++#endif