Linux kernel mirror (for testing) git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git
kernel os linux

Input: Crystal SoundFusion (cs461x) gameport support isn't needed either, since ALSA handles it nicely.

Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>

authored by

Vojtech Pavlik and committed by
Dmitry Torokhov
e8eef577 f6397cec

-327
-4
drivers/input/gameport/Kconfig
··· 63 63 tristate "ForteMedia FM801 gameport support" 64 64 depends on PCI 65 65 66 - config GAMEPORT_CS461X 67 - tristate "Crystal SoundFusion gameport support" 68 - depends on PCI 69 - 70 66 endif
-1
drivers/input/gameport/Makefile
··· 5 5 # Each configuration option enables a list of files. 6 6 7 7 obj-$(CONFIG_GAMEPORT) += gameport.o 8 - obj-$(CONFIG_GAMEPORT_CS461X) += cs461x.o 9 8 obj-$(CONFIG_GAMEPORT_EMU10K1) += emu10k1-gp.o 10 9 obj-$(CONFIG_GAMEPORT_FM801) += fm801-gp.o 11 10 obj-$(CONFIG_GAMEPORT_L4) += lightning.o
-322
drivers/input/gameport/cs461x.c
··· 1 - /* 2 - The all defines and part of code (such as cs461x_*) are 3 - contributed from ALSA 0.5.8 sources. 4 - See http://www.alsa-project.org/ for sources 5 - 6 - Tested on Linux 686 2.4.0-test9, ALSA 0.5.8a and CS4610 7 - */ 8 - 9 - #include <asm/io.h> 10 - 11 - #include <linux/module.h> 12 - #include <linux/ioport.h> 13 - #include <linux/config.h> 14 - #include <linux/init.h> 15 - #include <linux/gameport.h> 16 - #include <linux/slab.h> 17 - #include <linux/pci.h> 18 - 19 - MODULE_AUTHOR("Victor Krapivin"); 20 - MODULE_LICENSE("GPL"); 21 - 22 - /* 23 - These options are experimental 24 - 25 - #define CS461X_FULL_MAP 26 - */ 27 - 28 - 29 - #ifndef PCI_VENDOR_ID_CIRRUS 30 - #define PCI_VENDOR_ID_CIRRUS 0x1013 31 - #endif 32 - #ifndef PCI_DEVICE_ID_CIRRUS_4610 33 - #define PCI_DEVICE_ID_CIRRUS_4610 0x6001 34 - #endif 35 - #ifndef PCI_DEVICE_ID_CIRRUS_4612 36 - #define PCI_DEVICE_ID_CIRRUS_4612 0x6003 37 - #endif 38 - #ifndef PCI_DEVICE_ID_CIRRUS_4615 39 - #define PCI_DEVICE_ID_CIRRUS_4615 0x6004 40 - #endif 41 - 42 - /* Registers */ 43 - 44 - #define BA0_JSPT 0x00000480 45 - #define BA0_JSCTL 0x00000484 46 - #define BA0_JSC1 0x00000488 47 - #define BA0_JSC2 0x0000048C 48 - #define BA0_JSIO 0x000004A0 49 - 50 - /* Bits for JSPT */ 51 - 52 - #define JSPT_CAX 0x00000001 53 - #define JSPT_CAY 0x00000002 54 - #define JSPT_CBX 0x00000004 55 - #define JSPT_CBY 0x00000008 56 - #define JSPT_BA1 0x00000010 57 - #define JSPT_BA2 0x00000020 58 - #define JSPT_BB1 0x00000040 59 - #define JSPT_BB2 0x00000080 60 - 61 - /* Bits for JSCTL */ 62 - 63 - #define JSCTL_SP_MASK 0x00000003 64 - #define JSCTL_SP_SLOW 0x00000000 65 - #define JSCTL_SP_MEDIUM_SLOW 0x00000001 66 - #define JSCTL_SP_MEDIUM_FAST 0x00000002 67 - #define JSCTL_SP_FAST 0x00000003 68 - #define JSCTL_ARE 0x00000004 69 - 70 - /* Data register pairs masks */ 71 - 72 - #define JSC1_Y1V_MASK 0x0000FFFF 73 - #define JSC1_X1V_MASK 0xFFFF0000 74 - #define JSC1_Y1V_SHIFT 0 75 - #define JSC1_X1V_SHIFT 16 76 - #define JSC2_Y2V_MASK 0x0000FFFF 77 - #define JSC2_X2V_MASK 0xFFFF0000 78 - #define JSC2_Y2V_SHIFT 0 79 - #define JSC2_X2V_SHIFT 16 80 - 81 - /* JS GPIO */ 82 - 83 - #define JSIO_DAX 0x00000001 84 - #define JSIO_DAY 0x00000002 85 - #define JSIO_DBX 0x00000004 86 - #define JSIO_DBY 0x00000008 87 - #define JSIO_AXOE 0x00000010 88 - #define JSIO_AYOE 0x00000020 89 - #define JSIO_BXOE 0x00000040 90 - #define JSIO_BYOE 0x00000080 91 - 92 - /* 93 - The card initialization code is obfuscated; the module cs461x 94 - need to be loaded after ALSA modules initialized and something 95 - played on the CS 4610 chip (see sources for details of CS4610 96 - initialization code from ALSA) 97 - */ 98 - 99 - /* Card specific definitions */ 100 - 101 - #define CS461X_BA0_SIZE 0x2000 102 - #define CS461X_BA1_DATA0_SIZE 0x3000 103 - #define CS461X_BA1_DATA1_SIZE 0x3800 104 - #define CS461X_BA1_PRG_SIZE 0x7000 105 - #define CS461X_BA1_REG_SIZE 0x0100 106 - 107 - #define BA1_SP_DMEM0 0x00000000 108 - #define BA1_SP_DMEM1 0x00010000 109 - #define BA1_SP_PMEM 0x00020000 110 - #define BA1_SP_REG 0x00030000 111 - 112 - #define BA1_DWORD_SIZE (13 * 1024 + 512) 113 - #define BA1_MEMORY_COUNT 3 114 - 115 - /* 116 - Only one CS461x card is still suppoted; the code requires 117 - redesign to avoid this limitatuion. 118 - */ 119 - 120 - static unsigned long ba0_addr; 121 - static unsigned int __iomem *ba0; 122 - 123 - #ifdef CS461X_FULL_MAP 124 - static unsigned long ba1_addr; 125 - static union ba1_t { 126 - struct { 127 - unsigned int __iomem *data0; 128 - unsigned int __iomem *data1; 129 - unsigned int __iomem *pmem; 130 - unsigned int __iomem *reg; 131 - } name; 132 - unsigned int __iomem *idx[4]; 133 - } ba1; 134 - 135 - static void cs461x_poke(unsigned long reg, unsigned int val) 136 - { 137 - writel(val, &ba1.idx[(reg >> 16) & 3][(reg >> 2) & 0x3fff]); 138 - } 139 - 140 - static unsigned int cs461x_peek(unsigned long reg) 141 - { 142 - return readl(&ba1.idx[(reg >> 16) & 3][(reg >> 2) & 0x3fff]); 143 - } 144 - 145 - #endif 146 - 147 - static void cs461x_pokeBA0(unsigned long reg, unsigned int val) 148 - { 149 - writel(val, &ba0[reg >> 2]); 150 - } 151 - 152 - static unsigned int cs461x_peekBA0(unsigned long reg) 153 - { 154 - return readl(&ba0[reg >> 2]); 155 - } 156 - 157 - static int cs461x_free(struct pci_dev *pdev) 158 - { 159 - struct gameport *port = pci_get_drvdata(pdev); 160 - 161 - if (port) 162 - gameport_unregister_port(port); 163 - 164 - if (ba0) iounmap(ba0); 165 - #ifdef CS461X_FULL_MAP 166 - if (ba1.name.data0) iounmap(ba1.name.data0); 167 - if (ba1.name.data1) iounmap(ba1.name.data1); 168 - if (ba1.name.pmem) iounmap(ba1.name.pmem); 169 - if (ba1.name.reg) iounmap(ba1.name.reg); 170 - #endif 171 - return 0; 172 - } 173 - 174 - static void cs461x_gameport_trigger(struct gameport *gameport) 175 - { 176 - cs461x_pokeBA0(BA0_JSPT, 0xFF); //outb(gameport->io, 0xFF); 177 - } 178 - 179 - static unsigned char cs461x_gameport_read(struct gameport *gameport) 180 - { 181 - return cs461x_peekBA0(BA0_JSPT); //inb(gameport->io); 182 - } 183 - 184 - static int cs461x_gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons) 185 - { 186 - unsigned js1, js2, jst; 187 - 188 - js1 = cs461x_peekBA0(BA0_JSC1); 189 - js2 = cs461x_peekBA0(BA0_JSC2); 190 - jst = cs461x_peekBA0(BA0_JSPT); 191 - 192 - *buttons = (~jst >> 4) & 0x0F; 193 - 194 - axes[0] = ((js1 & JSC1_Y1V_MASK) >> JSC1_Y1V_SHIFT) & 0xFFFF; 195 - axes[1] = ((js1 & JSC1_X1V_MASK) >> JSC1_X1V_SHIFT) & 0xFFFF; 196 - axes[2] = ((js2 & JSC2_Y2V_MASK) >> JSC2_Y2V_SHIFT) & 0xFFFF; 197 - axes[3] = ((js2 & JSC2_X2V_MASK) >> JSC2_X2V_SHIFT) & 0xFFFF; 198 - 199 - for(jst=0;jst<4;++jst) 200 - if(axes[jst]==0xFFFF) axes[jst] = -1; 201 - return 0; 202 - } 203 - 204 - static int cs461x_gameport_open(struct gameport *gameport, int mode) 205 - { 206 - switch (mode) { 207 - case GAMEPORT_MODE_COOKED: 208 - case GAMEPORT_MODE_RAW: 209 - return 0; 210 - default: 211 - return -1; 212 - } 213 - return 0; 214 - } 215 - 216 - static struct pci_device_id cs461x_pci_tbl[] = { 217 - { PCI_VENDOR_ID_CIRRUS, 0x6001, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* Cirrus CS4610 */ 218 - { PCI_VENDOR_ID_CIRRUS, 0x6003, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* Cirrus CS4612 */ 219 - { PCI_VENDOR_ID_CIRRUS, 0x6005, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* Cirrus CS4615 */ 220 - { 0, } 221 - }; 222 - MODULE_DEVICE_TABLE(pci, cs461x_pci_tbl); 223 - 224 - static int __devinit cs461x_pci_probe(struct pci_dev *pdev, const struct pci_device_id *ent) 225 - { 226 - int rc; 227 - struct gameport* port; 228 - 229 - rc = pci_enable_device(pdev); 230 - if (rc) { 231 - printk(KERN_ERR "cs461x: Cannot enable PCI gameport (bus %d, devfn %d) error=%d\n", 232 - pdev->bus->number, pdev->devfn, rc); 233 - return rc; 234 - } 235 - 236 - ba0_addr = pci_resource_start(pdev, 0); 237 - #ifdef CS461X_FULL_MAP 238 - ba1_addr = pci_resource_start(pdev, 1); 239 - #endif 240 - if (ba0_addr == 0 || ba0_addr == ~0 241 - #ifdef CS461X_FULL_MAP 242 - || ba1_addr == 0 || ba1_addr == ~0 243 - #endif 244 - ) { 245 - printk(KERN_ERR "cs461x: wrong address - ba0 = 0x%lx\n", ba0_addr); 246 - #ifdef CS461X_FULL_MAP 247 - printk(KERN_ERR "cs461x: wrong address - ba1 = 0x%lx\n", ba1_addr); 248 - #endif 249 - cs461x_free(pdev); 250 - return -ENOMEM; 251 - } 252 - 253 - ba0 = ioremap(ba0_addr, CS461X_BA0_SIZE); 254 - #ifdef CS461X_FULL_MAP 255 - ba1.name.data0 = ioremap(ba1_addr + BA1_SP_DMEM0, CS461X_BA1_DATA0_SIZE); 256 - ba1.name.data1 = ioremap(ba1_addr + BA1_SP_DMEM1, CS461X_BA1_DATA1_SIZE); 257 - ba1.name.pmem = ioremap(ba1_addr + BA1_SP_PMEM, CS461X_BA1_PRG_SIZE); 258 - ba1.name.reg = ioremap(ba1_addr + BA1_SP_REG, CS461X_BA1_REG_SIZE); 259 - 260 - if (ba0 == NULL || ba1.name.data0 == NULL || 261 - ba1.name.data1 == NULL || ba1.name.pmem == NULL || 262 - ba1.name.reg == NULL) { 263 - cs461x_free(pdev); 264 - return -ENOMEM; 265 - } 266 - #else 267 - if (ba0 == NULL) { 268 - cs461x_free(pdev); 269 - return -ENOMEM; 270 - } 271 - #endif 272 - 273 - if (!(port = gameport_allocate_port())) { 274 - printk(KERN_ERR "cs461x: Memory allocation failed\n"); 275 - cs461x_free(pdev); 276 - return -ENOMEM; 277 - } 278 - 279 - pci_set_drvdata(pdev, port); 280 - 281 - port->open = cs461x_gameport_open; 282 - port->trigger = cs461x_gameport_trigger; 283 - port->read = cs461x_gameport_read; 284 - port->cooked_read = cs461x_gameport_cooked_read; 285 - 286 - gameport_set_name(port, "CS416x"); 287 - gameport_set_phys(port, "pci%s/gameport0", pci_name(pdev)); 288 - port->dev.parent = &pdev->dev; 289 - 290 - cs461x_pokeBA0(BA0_JSIO, 0xFF); // ? 291 - cs461x_pokeBA0(BA0_JSCTL, JSCTL_SP_MEDIUM_SLOW); 292 - 293 - gameport_register_port(port); 294 - 295 - return 0; 296 - } 297 - 298 - static void __devexit cs461x_pci_remove(struct pci_dev *pdev) 299 - { 300 - cs461x_free(pdev); 301 - } 302 - 303 - static struct pci_driver cs461x_pci_driver = { 304 - .name = "CS461x_gameport", 305 - .id_table = cs461x_pci_tbl, 306 - .probe = cs461x_pci_probe, 307 - .remove = __devexit_p(cs461x_pci_remove), 308 - }; 309 - 310 - static int __init cs461x_init(void) 311 - { 312 - return pci_register_driver(&cs461x_pci_driver); 313 - } 314 - 315 - static void __exit cs461x_exit(void) 316 - { 317 - pci_unregister_driver(&cs461x_pci_driver); 318 - } 319 - 320 - module_init(cs461x_init); 321 - module_exit(cs461x_exit); 322 -