A game about forced loneliness, made by TACStudios

Texture 2D Array Asset Node#

Description#

Defines a constant Texture 2D Array Asset for use in the shader. To sample the Texture 2D Array Asset it should be used in conjunction with a Sample Texture 2D Array Node. When using a separate Texture 2D Array Asset Node, you can sample a Texture 2D Array twice, with different parameters, without defining the Texture 2D Array itself twice.

Ports#

Name Direction Type Description
Out Output Texture 2D Array Output value

Controls#

Name Type Options Description
Object Field (Texture 2D Array) Defines the texture 2D array asset from the project.

Generated Code Example#

The following example code represents one possible outcome of this node.

TEXTURE2D_ARRAY(_Texture2DArrayAsset);
SAMPLER(sampler_Texture2DArrayAsset);