A game about forced loneliness, made by TACStudios
1# Texture 2D Array Asset Node
2
3## Description
4
5Defines a constant **Texture 2D Array Asset** for use in the shader. To sample the **Texture 2D Array Asset** it should be used in conjunction with a [Sample Texture 2D Array Node](Sample-Texture-2D-Array-Node.md). When using a separate **Texture 2D Array Asset Node**, you can sample a **Texture 2D Array** twice, with different parameters, without defining the **Texture 2D Array** itself twice.
6
7## Ports
8
9| Name | Direction | Type | Description |
10|:------------ |:-------------|:-----|:---|
11| Out | Output | Texture 2D Array | Output value |
12
13## Controls
14
15| Name | Type | Options | Description |
16|:------------ |:-------------|:-----|:---|
17| | Object Field (Texture 2D Array) | | Defines the texture 2D array asset from the project. |
18
19## Generated Code Example
20
21The following example code represents one possible outcome of this node.
22
23```
24TEXTURE2D_ARRAY(_Texture2DArrayAsset);
25SAMPLER(sampler_Texture2DArrayAsset);
26```