A game about forced loneliness, made by TACStudios

Reflection Node#

Description#

Returns a reflection vector using input In and a surface normal Normal.

Ports#

Name Direction Type Description
In Input Dynamic Vector Incident vector value
Normal Input Dynamic Vector Normal vector value
Out Output Dynamic Vector Output value

Generated Code Example#

The following example code represents one possible outcome of this node.

void Unity_Reflection_float4(float4 In, float4 Normal, out float4 Out)
{
    Out = reflect(In, Normal);
}