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Homebrew 4D Game Engine In Rust, inspired by Engine4D
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Add StaticCollider struct and Plane collider variant
- Add Collider::Plane variant for infinite plane colliders - Add StaticCollider struct with collider, material fields - Export StaticCollider from rust4d_physics Phase 4 (Wave 1): Static Colliders foundation Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Author Willow Sparks Co-author Claude Opus 4.5 Date (Jan 27, 2026, 1:49 PM UTC) Commit
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Parent ecb999d7 ecb999d7c44a4bcd5a90bc3e0c6bdff53aea18cc