unvanquished: 0.52.0 -> 0.52.1 (#127771)

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+6 -6
+6 -6
pkgs/games/unvanquished/default.nix
··· 6 6 }: 7 7 8 8 let 9 - version = "0.52.0"; 9 + version = "0.52.1"; 10 10 binary-deps-version = "5"; 11 11 12 12 src = fetchFromGitHub { ··· 14 14 repo = "Unvanquished"; 15 15 rev = "v${version}"; 16 16 fetchSubmodules = true; 17 - sha256 = "1acda1559q6zwmhg3x00nai88hy83i5hcfli2bqfab7slr95lm27"; 17 + sha256 = "1fiqn9f6nsh4cfjy7gfsv950hphwi9ca0ddgsjvn77g7yc0arp6c"; 18 18 }; 19 19 20 20 unvanquished-binary-deps = stdenv.mkDerivation rec { ··· 77 77 chmod +x $out/bin/${wrappername} 78 78 ''; 79 79 80 - 81 80 unvanquished-assets = stdenv.mkDerivation { 82 81 pname = "unvanquished-assets"; 83 82 inherit version src; 84 83 85 - outputHash = "sha256:1fy85cjnjk9rrqkhgx5701inff2yv14hnxglzx3209c553gn31n7"; 84 + outputHash = "sha256:084jdisb48xyk9agjifn0nlnsdnjgg32si8zd1khsywd0kffplzx"; 86 85 outputHashMode = "recursive"; 87 86 nativeBuildInputs = [ aria2 cacert ]; 88 - buildCommand = "bash $src/download-paks $out"; 87 + buildCommand = "bash $src/download-paks --cache=$(pwd) --version=${version} $out"; 89 88 }; 90 89 91 90 # this really is the daemon game engine, the game itself is in the assets ··· 186 185 # don't replace the following lib.licenses.zlib with just "zlib", 187 186 # or you would end up with the package instead 188 187 license = with lib.licenses; [ 189 - mit gpl3Only lib.licenses.zlib cc-by-sa-25 188 + mit gpl3Plus lib.licenses.zlib bsd3 # engine 189 + cc-by-sa-25 cc-by-sa-30 cc-by-30 cc-by-sa-40 cc0 # assets 190 190 ]; 191 191 }; 192 192 }