lol

Merge pull request #212257 from andresilva/polkadot-0.9.37

polkadot: 0.9.36 -> 0.9.37

authored by

Nick Cao and committed by
GitHub
d6a5be3c 51ba9a53

+8 -5
+7 -4
pkgs/applications/blockchains/polkadot/default.nix
··· 3 3 , lib 4 4 , llvmPackages 5 5 , protobuf 6 + , rocksdb 6 7 , rustPlatform 7 8 , stdenv 8 9 , writeShellScriptBin 9 10 , Security 11 + , SystemConfiguration 10 12 }: 11 13 rustPlatform.buildRustPackage rec { 12 14 pname = "polkadot"; 13 - version = "0.9.36"; 15 + version = "0.9.37"; 14 16 15 17 src = fetchFromGitHub { 16 18 owner = "paritytech"; 17 19 repo = "polkadot"; 18 20 rev = "v${version}"; 19 - sha256 = "sha256-HzQFlnn+SPasI0g0DYDCRoFCMVyxlUmEQAobvzRnAW4="; 21 + hash = "sha256-/mgJNjliPUmMkhT/1oiX9+BJHfY3SMsKfFv9HCyWRQQ="; 20 22 21 23 # the build process of polkadot requires a .git folder in order to determine 22 24 # the git commit hash that is being built and add it to the version string. ··· 32 34 ''; 33 35 }; 34 36 35 - cargoSha256 = "sha256-P31GW/1HiaZLF6e8Fq1YnH1ZLhiOhURm8st9a4KRlJU="; 37 + cargoHash = "sha256-o+APFYKgA3zjQSGrkpnyf5LEBBqvZtcfWlzCk6nL02A="; 36 38 37 - buildInputs = lib.optionals stdenv.isDarwin [ Security ]; 39 + buildInputs = lib.optionals stdenv.isDarwin [ Security SystemConfiguration ]; 38 40 39 41 nativeBuildInputs = [ rustPlatform.bindgenHook ]; 40 42 ··· 44 46 ''; 45 47 46 48 PROTOC = "${protobuf}/bin/protoc"; 49 + ROCKSDB_LIB_DIR = "${rocksdb}/lib"; 47 50 48 51 # NOTE: We don't build the WASM runtimes since this would require a more 49 52 # complicated rust environment setup and this is only needed for developer
+1 -1
pkgs/top-level/all-packages.nix
··· 34324 34324 openethereum = callPackage ../applications/blockchains/openethereum { }; 34325 34325 34326 34326 polkadot = callPackage ../applications/blockchains/polkadot { 34327 - inherit (darwin.apple_sdk.frameworks) Security; 34327 + inherit (darwin.apple_sdk.frameworks) Security SystemConfiguration; 34328 34328 }; 34329 34329 34330 34330 particl-core = callPackage ../applications/blockchains/particl-core { };