zdoom: use SRI hash format

+8 -3
+8 -3
pkgs/games/zdoom/zdbsp.nix
··· 1 - { lib, stdenv, fetchzip, cmake, zlib }: 1 + { lib 2 + , stdenv 3 + , fetchzip 4 + , cmake 5 + , zlib 6 + }: 2 7 3 8 stdenv.mkDerivation rec { 4 9 pname = "zdbsp"; ··· 6 11 7 12 src = fetchzip { 8 13 url = "https://zdoom.org/files/utils/zdbsp/zdbsp-${version}-src.zip"; 9 - sha256 = "1j6k0appgjjj3ffbll9hy9nnbqr17szd1s66q08zrbkfqf6g8f0d"; 14 + sha256 = "sha256-DTj0jMNurvwRwMbo0L4+IeNlbfIwUbqcG1LKd68C08g="; 10 15 stripRoot = false; 11 16 }; 12 17 ··· 23 28 ''; 24 29 25 30 meta = with lib; { 26 - description = "ZDoom's internal node builder for DOOM maps"; 27 31 homepage = "https://zdoom.org/wiki/ZDBSP"; 32 + description = "ZDoom's internal node builder for DOOM maps"; 28 33 license = licenses.gpl2Plus; 29 34 maintainers = with maintainers; [ lassulus siraben ]; 30 35 platforms = platforms.unix;