···11-addSDLPath () {
22- if [ -e "$1/include/SDL" ]; then
33- export SDL_PATH="${SDL_PATH-}${SDL_PATH:+ }$1/include/SDL"
44- # NB this doesn’t work with split dev packages because different packages
55- # will contain "include/SDL/" and "lib/" directories.
66- #
77- # However the SDL_LIB_PATH is consumed by SDL itself and serves to locate
88- # libraries like SDL_mixer, SDL_image, etc which are not split-package
99- # so the check above will only trigger on them.
1010- if [ -e "$1/lib" ]; then
1111- export SDL_LIB_PATH="${SDL_LIB_PATH-}${SDL_LIB_PATH:+ }-L$1/lib"
1212- fi
1313- fi
1414-}
1515-1616-addEnvHooks "$hostOffset" addSDLPath
···13931393 ### S ###
1394139413951395 SDL_classic = SDL1; # Added 2024-09-03
13961396+ SDL1 = throw "'SDL1' has been removed as development ended long ago with SDL 2.0 replacing it, use SDL_compat instead"; # Added 2025-03-27
13961397 SDL_gpu = throw "'SDL_gpu' has been removed due to lack of upstream maintenance and known users"; # Added 2025-03-15
13971398 s2n = throw "'s2n' has been renamed to/replaced by 's2n-tls'"; # Converted to throw 2024-10-17
13981399 sandboxfs = throw "'sandboxfs' has been removed due to being unmaintained, consider using linux namespaces for sandboxing instead"; # Added 2024-06-06