···1addGuileLibPath () {
2- if test -d "$1/share/guile/site"
3- then
4 export GUILE_LOAD_PATH="${GUILE_LOAD_PATH-}${GUILE_LOAD_PATH:+:}$1/share/guile/site"
5 fi
6}
···1addGuileLibPath () {
2+ if test -d "$1/share/guile/site"; then
03 export GUILE_LOAD_PATH="${GUILE_LOAD_PATH-}${GUILE_LOAD_PATH:+:}$1/share/guile/site"
4 fi
5}