sm64coopdx: 1.2.1 -> 1.3.0 (#399415)

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Colin and committed by
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a8ab6a03 31dac929

+6 -4
+6 -4
pkgs/by-name/sm/sm64coopdx/package.nix
··· 10 10 SDL2, 11 11 stdenv, 12 12 zlib, 13 + libGL, 13 14 14 15 sm64baserom, 15 16 enableCoopNet ? true, ··· 36 37 # note: there is a generic builder in pkgs/games/sm64ex/generic.nix that is meant to help build sm64ex and its forks; however sm64coopdx has departed significantly enough in its build that it doesn't make sense to use that other than the baseRom derivation 37 38 stdenv.mkDerivation (finalAttrs: { 38 39 pname = "sm64coopdx"; 39 - version = "1.2.1"; 40 + version = "1.3.0"; 40 41 41 42 src = fetchFromGitHub { 42 43 owner = "coop-deluxe"; 43 44 repo = "sm64coopdx"; 44 - rev = "v${finalAttrs.version}"; 45 - hash = "sha256-QWxhu7wGIjOIJyqjqakUzhhF+WxQslZdX3aEWYdDZbw="; 45 + rev = "v1.3"; # it seems coopdx has taken on some stylistic versioning... 46 + hash = "sha256-ssbvNnBBxahzJRIX5Vhze+Nfh3ADoy+NrUIF2RZHye8="; 46 47 }; 47 48 48 49 nativeBuildInputs = [ makeWrapper ]; ··· 54 55 python3 55 56 SDL2 56 57 zlib 58 + libGL 57 59 ]; 58 60 59 61 enableParallelBuilding = true; ··· 114 116 maintainers = [ lib.maintainers.shelvacu ]; 115 117 mainProgram = "sm64coopdx"; 116 118 homepage = "https://sm64coopdx.com/"; 117 - changelog = "https://github.com/coop-deluxe/sm64coopdx/releases/tag/v${finalAttrs.version}"; 119 + changelog = "https://github.com/coop-deluxe/sm64coopdx/releases/tag/v1.3"; 118 120 sourceProvenance = with lib.sourceTypes; [ 119 121 fromSource 120 122 # The lua engine, discord sdk, and coopnet library are vendored pre-built. See https://github.com/coop-deluxe/sm64coopdx/tree/v1.0.3/lib