k3d: stay with python2

not tested whether python3 works

+3 -2
+2 -2
pkgs/applications/graphics/k3d/default.nix
··· 1 1 { lib, stdenv, fetchFromGitHub, fetchpatch, ftgl, glew, asciidoc 2 - , cmake, ninja, libGLU, libGL, zlib, python, expat, libxml2, libsigcxx, libuuid, freetype 2 + , cmake, ninja, libGLU, libGL, zlib, python2, expat, libxml2, libsigcxx, libuuid, freetype 3 3 , libpng, boost, doxygen, cairomm, pkg-config, libjpeg, libtiff 4 4 , gettext, intltool, perl, gtkmm2, glibmm, gtkglext, libXmu }: 5 5 ··· 32 32 nativeBuildInputs = [ cmake ninja gettext intltool doxygen pkg-config perl asciidoc ]; 33 33 34 34 buildInputs = [ 35 - libGLU libGL zlib python expat libxml2 libsigcxx libuuid freetype libpng 35 + libGLU libGL zlib python2 expat libxml2 libsigcxx libuuid freetype libpng 36 36 boost cairomm libjpeg libtiff 37 37 ftgl glew gtkmm2 glibmm gtkglext libXmu 38 38 ];
+1
pkgs/top-level/all-packages.nix
··· 25150 25150 stdenv = gcc6Stdenv; 25151 25151 boost = boost155.override { 25152 25152 enablePython = true; 25153 + python = python2; 25153 25154 stdenv = gcc6Stdenv; 25154 25155 buildPackages = buildPackages // { 25155 25156 stdenv = gcc6Stdenv;