···1addGuileLibPath () {
2- if test -d "$1/share/guile/site/2.0"
3- then
4 export GUILE_LOAD_PATH="${GUILE_LOAD_PATH-}${GUILE_LOAD_PATH:+:}$1/share/guile/site/2.0"
5 export GUILE_LOAD_COMPILED_PATH="${GUILE_LOAD_COMPILED_PATH-}${GUILE_LOAD_COMPILED_PATH:+:}$1/share/guile/site/2.0"
6- elif test -d "$1/share/guile/site"
7- then
8 export GUILE_LOAD_PATH="${GUILE_LOAD_PATH-}${GUILE_LOAD_PATH:+:}$1/share/guile/site"
9 export GUILE_LOAD_COMPILED_PATH="${GUILE_LOAD_COMPILED_PATH-}${GUILE_LOAD_COMPILED_PATH:+:}$1/share/guile/site"
10 fi
1112- if test -d "$1/lib/guile/2.0/ccache"
13- then
14 export GUILE_LOAD_COMPILED_PATH="${GUILE_LOAD_COMPILED_PATH-}${GUILE_LOAD_COMPILED_PATH:+:}$1/lib/guile/2.0/ccache"
15 fi
1617- if test -d "$1/lib/guile/2.0/site-ccache"
18- then
19 export GUILE_LOAD_COMPILED_PATH="${GUILE_LOAD_COMPILED_PATH-}${GUILE_LOAD_COMPILED_PATH:+:}$1/lib/guile/2.0/site-ccache"
20 fi
21}
···1addGuileLibPath () {
2+ if test -d "$1/share/guile/site/2.0"; then
03 export GUILE_LOAD_PATH="${GUILE_LOAD_PATH-}${GUILE_LOAD_PATH:+:}$1/share/guile/site/2.0"
4 export GUILE_LOAD_COMPILED_PATH="${GUILE_LOAD_COMPILED_PATH-}${GUILE_LOAD_COMPILED_PATH:+:}$1/share/guile/site/2.0"
5+ elif test -d "$1/share/guile/site"; then
06 export GUILE_LOAD_PATH="${GUILE_LOAD_PATH-}${GUILE_LOAD_PATH:+:}$1/share/guile/site"
7 export GUILE_LOAD_COMPILED_PATH="${GUILE_LOAD_COMPILED_PATH-}${GUILE_LOAD_COMPILED_PATH:+:}$1/share/guile/site"
8 fi
910+ if test -d "$1/lib/guile/2.0/ccache"; then
011 export GUILE_LOAD_COMPILED_PATH="${GUILE_LOAD_COMPILED_PATH-}${GUILE_LOAD_COMPILED_PATH:+:}$1/lib/guile/2.0/ccache"
12 fi
1314+ if test -d "$1/lib/guile/2.0/site-ccache"; then
015 export GUILE_LOAD_COMPILED_PATH="${GUILE_LOAD_COMPILED_PATH-}${GUILE_LOAD_COMPILED_PATH:+:}$1/lib/guile/2.0/site-ccache"
16 fi
17}