lol

Merge pull request #101633 from karolchmist/devilutionx-1.1.0-432fbc8e-fixed-dynamic-sdl2

devilutionx: 1.0.1 -> 1.1.0 @ 1432fbc8e

authored by

Aaron Andersen and committed by
GitHub
60d4ac82 5fa10aa3

+11 -5
+11 -5
pkgs/games/devilutionx/default.nix
··· 1 1 { lib, stdenv, fetchFromGitHub, cmake, SDL2, SDL2_mixer, SDL2_ttf, libsodium, pkg-config }: 2 2 stdenv.mkDerivation rec { 3 - version = "1.0.1"; 4 - pname = "devilutionx"; 3 + version = "2020-10-20"; 4 + pname = "devilutionx-unstable"; 5 5 6 6 src = fetchFromGitHub { 7 7 owner = "diasurgical"; 8 8 repo = "devilutionX"; 9 - rev = version; 10 - sha256 = "1jvjlch9ql5s5jx9g5y5pkc2xn62199qylsmzpqzx1jc3k2vmw5i"; 9 + rev = "432fbc8ef7b98e567b08e44ce91b198374a5ff01"; 10 + sha256 = "03w3bgmzwsbycx3fzvn47fsmabl069gw77yn2fqg89wlgaw1yrr9"; 11 11 }; 12 12 13 13 NIX_CFLAGS_COMPILE = [ 14 14 "-I${SDL2_ttf}/include/SDL2" 15 15 ''-DTTF_FONT_PATH="${placeholder "out"}/share/fonts/truetype/CharisSILB.ttf"'' 16 16 ]; 17 + 18 + cmakeFlags = [ 19 + "-DBINARY_RELEASE=ON" 20 + ]; 21 + 22 + enableParallelBuilding = true; 17 23 18 24 nativeBuildInputs = [ pkg-config cmake ]; 19 25 buildInputs = [ libsodium SDL2 SDL2_mixer SDL2_ttf ]; ··· 40 46 longDescription = "In order to play this game a copy of diabdat.mpq is required. Place a copy of diabdat.mpq in ~/.local/share/diasurgical/devilution before executing the game."; 41 47 license = licenses.unlicense; 42 48 maintainers = [ maintainers.karolchmist ]; 43 - platforms = platforms.linux ++ platforms.darwin ++ platforms.windows; 49 + platforms = platforms.linux ++ platforms.windows; 44 50 }; 45 51 }