Making wxGTK stay wxGTK even cross-built, so I remove the wxMSW code I added
to test the crossbuilding with wxGTK.
I added a new windows-specific package: wxMSW.
···30 "--with-opengl"
31 ];
3233- # Cross build only tested for mingw32
34- # Additionally, this should not be called wxGTK anymore, if built for
35- # mingw32. But before placing this in a better place, it helps as a test for
36- # mingw32.
37- crossAttrs = assert stdenv.cross.libc == "msvcrt"; {
38- src = fetchurl {
39- url = mirror://sourceforge/wxwindows/wxWidgets-2.8.11.tar.gz;
40- sha256 = "0icxd21g18d42n1ygshkpw0jnflm03iqki6r623pb5hhd7fm2ksj";
41- };
42- buildInputs = [];
43- propagatedBuildInputs = [];
44- SEARCH_INCLUDE="";
45- SEARCH_LIB="";
46- };
47-48 # This variable is used by configure to find some dependencies.
49 SEARCH_INCLUDE =
50 "${libXinerama}/include ${libSM}/include ${libXxf86vm}/include";
···30 "--with-opengl"
31 ];
3200000000000000033 # This variable is used by configure to find some dependencies.
34 SEARCH_INCLUDE =
35 "${libXinerama}/include ${libSM}/include ${libXxf86vm}/include";