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meshlab: use system vcg
Nikolay Amiantov
9 years ago
2a7a4ec0
7b08f65f
+2
-4
1 changed file
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meshlab
default.nix
+2
-4
pkgs/applications/graphics/meshlab/default.nix
···
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-
{stdenv, fetchurl, qt4, bzip2, lib3ds, levmar, muparser, unzip}:
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stdenv.mkDerivation rec {
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name = "meshlab-1.3.3";
···
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buildPhase = ''
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mkdir -p "$out/include"
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-
cp -r vcglib "$out/include"
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export NIX_CFLAGS_COMPILE="$NIX_CFLAGS_COMPILE -I$out/include/vcglib"
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export NIX_LDFLAGS="-rpath $out/opt/meshlab $NIX_LDFLAGS"
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cd meshlab/src
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pushd external
···
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sourceRoot = ".";
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-
buildInputs = [ qt4 unzip ];
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meta = {
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description = "System for the processing and editing of unstructured 3D triangular meshes";
···
1
+
{ stdenv, fetchurl, qt4, bzip2, lib3ds, levmar, muparser, unzip, vcg }:
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stdenv.mkDerivation rec {
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name = "meshlab-1.3.3";
···
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buildPhase = ''
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mkdir -p "$out/include"
0
0
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export NIX_LDFLAGS="-rpath $out/opt/meshlab $NIX_LDFLAGS"
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cd meshlab/src
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pushd external
···
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sourceRoot = ".";
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+
buildInputs = [ qt4 unzip vcg ];
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meta = {
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description = "System for the processing and editing of unstructured 3D triangular meshes";