meshlab: use system vcg

+2 -4
+2 -4
pkgs/applications/graphics/meshlab/default.nix
··· 1 - {stdenv, fetchurl, qt4, bzip2, lib3ds, levmar, muparser, unzip}: 2 3 stdenv.mkDerivation rec { 4 name = "meshlab-1.3.3"; ··· 16 17 buildPhase = '' 18 mkdir -p "$out/include" 19 - cp -r vcglib "$out/include" 20 - export NIX_CFLAGS_COMPILE="$NIX_CFLAGS_COMPILE -I$out/include/vcglib" 21 export NIX_LDFLAGS="-rpath $out/opt/meshlab $NIX_LDFLAGS" 22 cd meshlab/src 23 pushd external ··· 38 39 sourceRoot = "."; 40 41 - buildInputs = [ qt4 unzip ]; 42 43 meta = { 44 description = "System for the processing and editing of unstructured 3D triangular meshes";
··· 1 + { stdenv, fetchurl, qt4, bzip2, lib3ds, levmar, muparser, unzip, vcg }: 2 3 stdenv.mkDerivation rec { 4 name = "meshlab-1.3.3"; ··· 16 17 buildPhase = '' 18 mkdir -p "$out/include" 19 export NIX_LDFLAGS="-rpath $out/opt/meshlab $NIX_LDFLAGS" 20 cd meshlab/src 21 pushd external ··· 36 37 sourceRoot = "."; 38 39 + buildInputs = [ qt4 unzip vcg ]; 40 41 meta = { 42 description = "System for the processing and editing of unstructured 3D triangular meshes";