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Merge pull request #4866 from Hundrec/0.6.3-changelog-additions

[DOCS] Additional 0.6.3 Changelog bugfix entries + updated commit links

authored by

Eric and committed by
GitHub
5bd081c2 a8294a9c

+28 -23
+28 -23
CHANGELOG.md
··· 16 16 - Doesn't work on Mac, sorry! 17 17 - Otis now has muzzle flashes when shooting. 18 18 - Added a little easter egg to one of Pico's Results Screen animations. 19 - - Overhauled the sticker system to allow modders to easily add custom sticker sets. ([f44e9db](https://github.com/FunkinCrew/Funkin/commit/f44e9db9c5153c1d5cb5d228c41555208988a00f)) - by @AbnormalPoof in [#4003](https://github.com/FunkinCrew/Funkin/pull/4003) 20 - - Implemented a macro to optimize registries and entries. ([b862467](https://github.com/FunkinCrew/Funkin/commit/b862467756b03902ab22036a41f8803ffcf519fb)) - by @lemz1 in [#3694](https://github.com/FunkinCrew/Funkin/pull/3694) 21 - - The macro is now used to retrieve base game assets. ([160559a](https://github.com/FunkinCrew/Funkin/commit/160559a0bac75c4da3be75492757c321b9d02432)) - by @lemz1 in [#4707](https://github.com/FunkinCrew/Funkin/pull/4707) 22 - - The Chart Editor now displays the current beat and step of the playhead. ([d4eee38](https://github.com/FunkinCrew/Funkin/commit/d4eee38fd2c8f1ca59dbdd801957eb0b067e5542)) - by @NotHyper-474 in [#4649](https://github.com/FunkinCrew/Funkin/pull/4649) 19 + - Overhauled the sticker system to allow modders to easily add custom sticker sets. ([cdc468b](https://github.com/FunkinCrew/Funkin/commit/cdc468ba15683b3c0f54015e337673c77ddd7962)) - by @AbnormalPoof in [#4003](https://github.com/FunkinCrew/Funkin/pull/4003) 20 + - Implemented a macro to optimize registries and entries. ([1497521](https://github.com/FunkinCrew/Funkin/commit/14975212a918adb1a5d96a349ec9e8e63c9fc64b)) - by @lemz1 in [#3694](https://github.com/FunkinCrew/Funkin/pull/3694) 21 + - The macro is now used to retrieve base game assets. ([963e2ec](https://github.com/FunkinCrew/Funkin/commit/963e2ecd630fae24dae4206d315618cf4c4be6db)) - by @lemz1 in [#4707](https://github.com/FunkinCrew/Funkin/pull/4707) 22 + - The Chart Editor now displays the current beat and step of the playhead. ([83bb3bb](https://github.com/FunkinCrew/Funkin/commit/83bb3bb5074ecb5f50ee21979711efcda9d8017d)) - by @NotHyper-474 in [#4649](https://github.com/FunkinCrew/Funkin/pull/4649) 23 23 24 24 ### Changed 25 25 26 - - The mod API version is now 0.6.3. 26 + - The mod API version is now 0.6.3. 27 27 - Be sure to update the version in your mods' metadata, then ensure they are still working! 28 28 - Eric's scoring rebalance update! 29 29 - Misses (not ghost misses) are now worth -100 points, up from -10. 30 - - Misses now reduce your final clear percentage, which impacts your rank. 31 30 - Hold note trails now grant 20% less health. 32 31 - Dropping a hold note early now plays the miss animation and deducts health and score. 33 32 - Made a LOT of charting changes! ··· 39 38 - The nearest song with an Erect variation will be selected when switching. 40 39 - Switching difficulties now always plays the capsule jump-in animation. 41 40 - The "Random" capsule now plays animations consistent with other capsules. 42 - - Swapped the positions of “skip” and “restart” items in the dialogue pause menu for consistency. ([da9f17c](https://github.com/FunkinCrew/Funkin/commit/da9f17cf8776c9293c51b55d0e78e8eafebfadf1)) - by @VioletSnowLeopard in [#4553](https://github.com/FunkinCrew/Funkin/pull/4553) 43 - - The Controls menu now prevents unbinding essential UI controls to safeguard against softlocking save files. ([0c538bf](https://github.com/FunkinCrew/Funkin/commit/0c538bfffba174cf532d439ea9f27a2278adb387)) - by @VioletSnowLeopard in [#4382](https://github.com/FunkinCrew/Funkin/pull/4382) 44 - - Renamed “Auto Pause” preference to “Pause on Unfocus” for clarity. ([49a21c1](https://github.com/FunkinCrew/Funkin/commit/49a21c198236fbecbe5902bb106f78939cc6442a)) - by @JackXson-Real in [#4346](https://github.com/FunkinCrew/Funkin/pull/4346) 41 + - Swapped the positions of “skip” and “restart” items in the dialogue pause menu for consistency. ([1f88a3b](https://github.com/FunkinCrew/Funkin/commit/1f88a3b6e13e9283ad680805deab5e27ba141d96)) - by @VioletSnowLeopard in [#4553](https://github.com/FunkinCrew/Funkin/pull/4553) 42 + - The Controls menu now prevents unbinding essential UI controls to safeguard against softlocking save files. ([7eebce4](https://github.com/FunkinCrew/Funkin/commit/7eebce432d7627a1cf0bbd43f22a6f9bcb63ff65)) - by @VioletSnowLeopard in [#4382](https://github.com/FunkinCrew/Funkin/pull/4382) 43 + - Renamed “Auto Pause” preference to “Pause on Unfocus” for clarity. ([52be941](https://github.com/FunkinCrew/Funkin/commit/52be941b4503da0ac76918e2482ab1804866f2cf)) - by @JackXson-Real in [#4346](https://github.com/FunkinCrew/Funkin/pull/4346) 45 44 - Overhauled `FileUtil`, introducing various fixes, new functions, and sandboxing. ([95ade2a](https://github.com/FunkinCrew/Funkin/commit/95ade2a08b7709e8208ec1b3e123bf5b4308ba10)) - by @cyn0x8 in [#3032](https://github.com/FunkinCrew/Funkin/pull/3032) 46 45 47 46 ### Fixed 48 47 49 48 - Story mode medals are now awarded even without scoring a new personal best. 50 49 - Highscores are now submitted to Newgrounds even without scoring a new personal best. 50 + - The Freeplay menu no longer displays songs without Erect variations when returning from an Erect variation song. 51 51 - Fixed Freeplay DJ animations for Boyfriend and Pico when idling (properly this time). 52 52 - Alternate instrumentals for Cocoa, Senpai, Roses, and Stress are now locked until their Pico Mix is beaten. 53 + - The Roses Pico alternate instrumental is now offset to align with the original song's voices. 54 + - Entering Stress or Stress (Pico Mix) a second time no longer crashes the game. 53 55 - Restarting Stress or Stress (Pico Mix) no longer spawns too many Tankmen in the background. 54 56 - Pico's game over animation now displays properly on Ugh (Pico Mix) and Guns (Pico Mix). 55 - - Tankman's death lines now play for Boyfriend in Ugh, Guns, and Ugh Erect. 57 + - Tankman's death lines now play for Boyfriend in Ugh, Guns, and Ugh Erect. 58 + - Week 6 dialogue no longer plays for all non-default variations when entered through Freeplay. 59 + - Nene (Pixel) now plays her knife raising animation when the player has low health. 56 60 - A-Bot's visualizer is now blank before the song starts. 57 61 - Adding custom parameters to note kinds no longer crashes the Chart Editor. 58 62 - Debug editor tooltips no longer display behind windows. 59 - - Improved performance in the Freeplay menu before entering a song. ([1bac60b](https://github.com/FunkinCrew/Funkin/commit/1bac60b877cebec40d1d7e234f11528a2285bb65)) - by @superpowers04 in [#4729](https://github.com/FunkinCrew/Funkin/pull/4729) 60 - - Prevented a crash by capping Freeplay and Results screen score displays at their largest possible values (actual scores are not capped). ([b954d1c](https://github.com/FunkinCrew/Funkin/commit/b954d1c03474a77ddaae3ef070c83ac69c5dacec)) - by @KoloInDaCrib in [#3634](https://github.com/FunkinCrew/Funkin/pull/3634) 61 - - The Animation Editor no longer crashes when opened. ([6500b80](https://github.com/FunkinCrew/Funkin/commit/6500b80a7a78935c44da57a6b55b4829f6adaa26)) - by @sector-a in [#4582](https://github.com/FunkinCrew/Funkin/pull/4582) 62 - - Disabled navigation in the Options menu while the Clear Save Data prompt is open. ([6c123b9](https://github.com/FunkinCrew/Funkin/commit/6c123b959e94190ba6a0e61d953a9e6a54762351)) - by @KoloInDaCrib in [#4703](https://github.com/FunkinCrew/Funkin/pull/4703) 63 - - Save data is no longer wiped after failing to load the current save. ([48310d7](https://github.com/FunkinCrew/Funkin/commit/48310d72ca583110a8aa67ea3492b8216a9d760c)) - by @KoloInDaCrib in [#4574](https://github.com/FunkinCrew/Funkin/pull/4574) 63 + - Clearing save data no longer crashes the game. 64 + - Improved performance in the Freeplay menu before entering a song. ([2b7254f](https://github.com/FunkinCrew/Funkin/commit/2b7254fbd2356e9da91e216f178a88f17874a6eb)) - by @superpowers04 in [#4729](https://github.com/FunkinCrew/Funkin/pull/4729) 65 + - Prevented a crash by capping Freeplay and Results screen score displays at their largest possible values (actual scores are not capped). ([51324e9](https://github.com/FunkinCrew/Funkin/commit/51324e9c283c43ca861d3369ba9b3e1db9c89765)) - by @KoloInDaCrib in [#3634](https://github.com/FunkinCrew/Funkin/pull/3634) 66 + - The Animation Editor no longer crashes when opened. ([b40b4b0](https://github.com/FunkinCrew/Funkin/commit/b40b4b03692910afceff361cf6ca3298fd787e3c)) - by @sector-a in [#4582](https://github.com/FunkinCrew/Funkin/pull/4582) 67 + - Disabled navigation in the Options menu while the Clear Save Data prompt is open. ([855deb5](https://github.com/FunkinCrew/Funkin/commit/855deb58280e850c0ad1581807c70f05d6b6a2cb)) - by @KoloInDaCrib in [#4703](https://github.com/FunkinCrew/Funkin/pull/4703) 68 + - Save data is no longer wiped after failing to load the current save. ([068c9fb](https://github.com/FunkinCrew/Funkin/commit/068c9fb43d49ff6ea13e5a73f77a42207954be2c)) - by @KoloInDaCrib in [#4574](https://github.com/FunkinCrew/Funkin/pull/4574) 64 69 - Selecting a different type of event in the Chart Editor no longer crashes or resets the event to its default values. ([71ed154](https://github.com/FunkinCrew/Funkin/commit/71ed154b81abbd002d78c09c2dada8a2ad3fa73e)) - by @KoloInDaCrib in [#3913](https://github.com/FunkinCrew/Funkin/pull/3913) 65 - - Deleting a stacked event in the Chart Editor now properly removes the deleted event’s sprite. ([51605a7](https://github.com/FunkinCrew/Funkin/commit/51605a7bfc6cf75379e9ceeb673045afc8646773)) - by @NotHyper-474 in [#4724](https://github.com/FunkinCrew/Funkin/pull/4724) 66 - - Patched a security vulnerability. ([291e2f3](https://github.com/FunkinCrew/Funkin/commit/291e2f31bf8c7fab14fa5471666bc3c3be3976af)) - by @nebulazorua in [#4740](https://github.com/FunkinCrew/Funkin/pull/4740) 70 + - Deleting a stacked event in the Chart Editor now properly removes the deleted event’s sprite. ([3ad14ba](https://github.com/FunkinCrew/Funkin/commit/3ad14bac32096e45259997ab9957bec5fecf296f)) - by @NotHyper-474 in [#4724](https://github.com/FunkinCrew/Funkin/pull/4724) 71 + - Patched a security vulnerability. ([53dec05](https://github.com/FunkinCrew/Funkin/commit/53dec057bee0a913d60e0c70d45dbb59a58620b0)) - by @nebulazorua in [#4740](https://github.com/FunkinCrew/Funkin/pull/4740) 67 72 - Added null safety to a bunch of classes. 68 73 - Even more tiny bug fixes. 69 74 ··· 127 132 - Added an option to launch the game in fullscreen. ([ee53ccd](https://github.com/FunkinCrew/Funkin/commit/ee53ccd32721e0790adfe82c60d4aca419db0a7f)) - by @AbnormalPoof in [#3738](https://github.com/FunkinCrew/Funkin/pull/3738) 128 133 - Added on-screen descriptions for each item in the Preferences menu. ([a17b0e8](https://github.com/FunkinCrew/Funkin/commit/a17b0e8b3cc1d56fcdc0b51eaca9fd57cdb5bce0)) - by @anysad in [#3872](https://github.com/FunkinCrew/Funkin/pull/3872) 129 134 - Added precise scrolling in the Chart Editor using Ctrl-Mouse Wheel. ([0d8e4a5](https://github.com/FunkinCrew/Funkin/commit/0d8e4a53305d6d069454812766300122f3581e31)) - by @ninjamuffin99 in [#3806](https://github.com/FunkinCrew/Funkin/pull/3806) 130 - - Added a “None” option to the character selector in the Chart Editor. ([d9637d3](https://github.com/FunkinCrew/Funkin/commit/d9637d3a19466b9fc68a102676c46a74ef504909)) - by @Lasercar in [#4279](https://github.com/FunkinCrew/Funkin/pull/4279) 135 + - Added a “None” option to the character selector in the Chart Editor. ([9c2ef02](https://github.com/FunkinCrew/Funkin/commit/9c2ef0236818883ad1275571dac49eab70ca0ea0)) - by @Lasercar in [#4279](https://github.com/FunkinCrew/Funkin/pull/4279) 131 136 - Added the ability to flip the character in the Animation Editor. ([de02137](https://github.com/FunkinCrew/Funkin/commit/de02137d7c7d1779e85aeda34743f506a5b9cc27)) - by @AbnormalPoof in [#3028](https://github.com/FunkinCrew/Funkin/pull/3028) 132 137 - Added offsets support for album titles. ([69d8570](https://github.com/FunkinCrew/Funkin/commit/69d8570a9eb06011ed6dd95fcbef83d90f7f8684)) - by @AbnormalPoof in [#3618](https://github.com/FunkinCrew/Funkin/pull/3618) 133 138 - Added three new properties to stage data: `angle`, `scroll`, and `alpha`. ([ff56b19](https://github.com/FunkinCrew/Funkin/commit/ff56b1948aef42bbb6bb4ede4f9b2012d49ab044)) - by @AbnormalPoof in [#3720](https://github.com/FunkinCrew/Funkin/pull/3720) ··· 146 151 - For example, the Zoom Camera event can now be set to 0.9857. 147 152 - Lots of improvements to GitHub issue and pull request organization. - by @Hundrec and @AbnormalPoof 148 153 - Overhauled the Changelog to improve readability and properly credit contributors. ([4383fcf](https://github.com/FunkinCrew/Funkin/commit/4383fcf32c280a1c0ee7b9c80d255611d497cabc)) - by @Hundrec in [#4296](https://github.com/FunkinCrew/Funkin/pull/4296) and [#4298](https://github.com/FunkinCrew/Funkin/pull/4298) 149 - - Made various improvements to the screenshot function. ([9ce7bbc](https://github.com/FunkinCrew/Funkin/commit/9ce7bbcfbb8f30ae120c876194f89bc4c787f585)) - by @Lasercar in [#4082](https://github.com/FunkinCrew/Funkin/pull/4082) 154 + - Made various improvements to the screenshot plugin. ([868932c](https://github.com/FunkinCrew/Funkin/commit/868932cd138fad4be5b541cbea3110e30479057b)) - by @Lasercar in [#4082](https://github.com/FunkinCrew/Funkin/pull/4082) 150 155 - Accept keybinds (Z and Space by default) can now be used to exit the Results screen. ([edb270d](https://github.com/FunkinCrew/Funkin/commit/edb270d15e41784dccbf75639ac731840e80fe23)) - by @JVNpixels in [#3799](https://github.com/FunkinCrew/Funkin/pull/3799) 151 156 - Reordered UI keybinds in the controls menu for consistency. ([a01bcc3](https://github.com/FunkinCrew/Funkin/commit/a01bcc3da836ec52851ca9de13ef459daf61269a)) - by @lemz1 in [#3027](https://github.com/FunkinCrew/Funkin/pull/3027) 152 157 - New save files now have default Freeplay controls for gamepads. ([2b7f62e](https://github.com/FunkinCrew/Funkin/commit/2b7f62edd33de5527e259d9e5643f926d35da734)) - by @MrMadera in [#3934](https://github.com/FunkinCrew/Funkin/pull/3934) ··· 167 172 - Reduced stuttering when resyncing instrumental and voices tracks. ([22d41d2](https://github.com/FunkinCrew/Funkin/commit/22d41d21b88acb7422a0afcda8414682710bd2ed)) - by @TechnikTil in [#3955](https://github.com/FunkinCrew/Funkin/pull/3955) 168 173 - Songs with only instrumental tracks no longer stutter. ([dfe02ec](https://github.com/FunkinCrew/Funkin/commit/dfe02ec668b61d6308f459c978d12a7487f9dc28)) - by @KoloInDaCrib in [#3861](https://github.com/FunkinCrew/Funkin/pull/3861) 169 174 - The debug mouse cursor no longer flickers before the Title Screen loads. ([1c12b84](https://github.com/FunkinCrew/Funkin/commit/1c12b8467eca350eb28138473360d5358fa620e2)) - by @sphis-Sinco in [#3881](https://github.com/FunkinCrew/Funkin/pull/3881) 170 - - Unbound keys now display as [N/A] instead of crashing the game. ([94e5d3c](https://github.com/FunkinCrew/Funkin/commit/94e5d3ca258cbaa5d9ab6f0cb26feda83b3433a2)) - by @NotHyper-474 in [#4355](https://github.com/FunkinCrew/Funkin/pull/4355) 175 + - Unbound keys now display as [N/A] instead of crashing the game. ([099c309](https://github.com/FunkinCrew/Funkin/commit/099c309f9babdc1ea99b7dbed3fdccf1e952fc8e)) - by @NotHyper-474 in [#4355](https://github.com/FunkinCrew/Funkin/pull/4355) 171 176 - Songs can no longer be spam-selected after selecting an instrumental in Freeplay. ([0e0c4ae](https://github.com/FunkinCrew/Funkin/commit/0e0c4aeb7745cfb9479685ccbb635cf3743cddbb)) - by @AbnormalPoof in [#3866](https://github.com/FunkinCrew/Funkin/pull/3866) 172 - - The Random capsule can now switch to Erect/Nightmare difficulties in Freeplay. ([6f32747](https://github.com/FunkinCrew/Funkin/commit/6f327474f30374f50774f432ea3ccb6d02579445)) - by @KoloInDaCrib in [#3838](https://github.com/FunkinCrew/Funkin/pull/3838) 177 + - The Random capsule can now switch to Erect/Nightmare difficulties in Freeplay. ([a90b911](https://github.com/FunkinCrew/Funkin/commit/a90b911653a1beaba57d64b1f05b840109fec42b)) - by @KoloInDaCrib in [#3838](https://github.com/FunkinCrew/Funkin/pull/3838) 173 178 - Fixed a rare bug where a song would not register as beaten. ([a3e2373](https://github.com/FunkinCrew/Funkin/commit/a3e23733db104b1ef00cfcff17db3a5d032a4d67)) - by @AbnormalPoof in [#3820](https://github.com/FunkinCrew/Funkin/pull/3820) 174 179 - The difficulty graphic on the Results screen no longer cuts off incorrectly. ([b13bf05](https://github.com/FunkinCrew/Funkin/commit/b13bf05d16ff2977309e0c7ba3f049c0134e8902)) - by @AbnormalPoof in [#4161](https://github.com/FunkinCrew/Funkin/pull/4161) 175 - - Four-digit long Total Notes values in the Results screen no longer overflow to the right. ([2be4c0c](https://github.com/FunkinCrew/Funkin/commit/2be4c0c7196e018a43f9697f015179f3efc3fcdb)) - by @Hundrec in [#4356](https://github.com/FunkinCrew/Funkin/pull/4356) 180 + - Four-digit long Total Notes values in the Results screen no longer overflow to the right. ([91a594c](https://github.com/FunkinCrew/Funkin/commit/91a594cc858ed086cd2146a1ac5d2379c6fdd27a)) - by @Hundrec in [#4356](https://github.com/FunkinCrew/Funkin/pull/4356) 176 181 - The Character Select screen no longer plays the unlock animation for some locked characters. ([7058126](https://github.com/FunkinCrew/Funkin/commit/7058126e99adb55e43f5f487b007d3efa9f324d5)) - by @AbnormalPoof in [#3748](https://github.com/FunkinCrew/Funkin/pull/3748) 177 182 - All time signatures in the Chart Editor now display the correct number of beat/step tick lines. ([e570dfb](https://github.com/FunkinCrew/Funkin/commit/e570dfb8e754f9cb29ac2d8fff6e8513bc68b630)) - by @Keoiki in [#2860](https://github.com/FunkinCrew/Funkin/pull/2860) 178 183 - The Debug menu now opens with the correct camera position. ([090ddd1](https://github.com/FunkinCrew/Funkin/commit/090ddd1f1c2aa48fdb83127b2235041643c99af5)) - by @ninjamuffin99 in [#3769](https://github.com/FunkinCrew/Funkin/pull/3769) 179 - - Removed some Freeplay variables left over from legacy versions. ([6f6529f](https://github.com/FunkinCrew/Funkin/commit/6f6529f3c460721755dfdd0a7a26578c0de429d2)) - by @AbnormalPoof in [#4370](https://github.com/FunkinCrew/Funkin/pull/4370) 184 + - Removed an unused Freeplay class left over from legacy versions. ([abe4ac8](https://github.com/FunkinCrew/Funkin/commit/abe4ac8485539cbebe527a9a75698950232b68d2)) - by @AbnormalPoof in [#4370](https://github.com/FunkinCrew/Funkin/pull/4370) 180 185 - Blacklisted an additional class for security. ([3492d41](https://github.com/FunkinCrew/Funkin/commit/3492d412c65c7f3fd61e6fc6c9410d8467122ab0)) - by @AbnormalPoof in [#4074](https://github.com/FunkinCrew/Funkin/pull/4074) 181 186 - Removed an unused class from Polymod blacklist. ([06c12e3](https://github.com/FunkinCrew/Funkin/commit/06c12e36c6bd6df4e2be32a3bec540172e79e162)) - by @AbnormalPoof in [#3729](https://github.com/FunkinCrew/Funkin/pull/3729) 182 187 - Many additional small bug fixes.