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osu-framework
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A game framework written with osu! in mind.
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osu-framework
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osu.Framework
/
Graphics
/
Sprites
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at
master
11 files
Dean Herbert
Update licence header (and remove year)
7 years ago
fb302966
BufferedContainerView.cs
Removed BlendingInfo abstraction, using BlendingParameter instead. Adds support for custom blend modes.
6 years ago
FontAwesome.cs
Fix xml escape and one encoding issue.
6 years ago
FontUsage.cs
Merge branch 'master' into texture-wrapping
5 years ago
IHasLineBaseHeight.cs
Update licence header (and remove year)
7 years ago
IHasText.cs
Use LocalisableString in IHasText.
6 years ago
IconUsage.cs
Merge branch 'master' into texture-wrapping
5 years ago
Sprite.cs
Remove obsoleted member
5 years ago
SpriteDrawNode.cs
Fix black square around triangles due to front-to-back
5 years ago
SpriteIcon.cs
Merge branch 'master' into localisation
5 years ago
SpriteText.cs
Exclude non-breaking space from fixed width by default
4 years ago
SpriteText_DrawNode.cs
Make Quad and Triangle fully readonly.
6 years ago