tangled
alpha
login
or
join now
keii.dev
/
osu-framework
A game framework written with osu! in mind.
0
fork
atom
overview
issues
pulls
pipelines
osu-framework
/
osu.Framework
/
Audio
/
at
master
4 folders
14 files
Callbacks
Rename static field
6 years ago
Mixing
Avoid overhead of `BassMix.ChannelHasFlags`
4 years ago
Sample
Disable audio mixer channel ramping
4 years ago
Track
Reduce mixer flushes
4 years ago
AdjustableAudioComponent.cs
Merge branch 'master' into itrack-aggregate-adjustments
4 years ago
AggregateAdjustmentExtensions.cs
Move IAggregateAudioAdjustment.GetAggregate() to extension method
5 years ago
AudioAdjustments.cs
Avoid enum iteration overhead in `AudioAdjustments`
4 years ago
AudioCollectionManager.cs
Revert some now-unnecessary changes
5 years ago
AudioComponent.cs
Merge pull request #4244 from smoogipoo/remove-audiocomponent-finalizer-2
4 years ago
AudioManager.cs
Fallback to SampleMixer by default
4 years ago
BassAmplitudeProcessor.cs
Merge branch 'master' into bass-amplitudes-array-alloc-removal
4 years ago
BassRelativeFrequencyHandler.cs
Merge branch 'master' into handle-track-0-frequency
5 years ago
BassUtils.cs
Remove sqrt from LevelToDb
4 years ago
IAdjustableAudioComponent.cs
Merge branch 'master' into itrack-aggregate-adjustments
4 years ago
IAdjustableResourceStore.cs
Merge branch 'master' into itrack-aggregate-adjustments
4 years ago
IAggregateAudioAdjustment.cs
Move IAggregateAudioAdjustment.GetAggregate() to extension method
5 years ago
IBassAudio.cs
Update licence header (and remove year)
7 years ago
IHasAmplitudes.cs
Add marker interface and move documentation
5 years ago