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osu-framework
A game framework written with osu! in mind.
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osu-framework
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osu.Framework
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Allocation
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master
16 files
AsyncDisposalQueue.cs
Fix AsyncDisposalQueue potentially not setting mutex
5 years ago
BackgroundDependencyLoaderAttribute.cs
Resolve NREs
5 years ago
CacheInfo.cs
Replace some hashcode with System.HashCode.
6 years ago
CachedAttribute.cs
Allow caching via attribute on interfaces
5 years ago
CachedModelDependencyContainer.cs
Use an ad-hoc struct instead of a tuple type. The tuple type has a nullable annotation to the fields and it causes warnings to be emitted with InspectCode. Use an explicit struct type suppress warnings because no null annotation is applied, and no nullability is assumed.
5 years ago
DependencyActivator.cs
Replace DependencyInjectionException with rethrown exceptions
6 years ago
DependencyContainer.cs
Add extension for getting nullable type cached
5 years ago
IReadOnlyDependencyContainer.cs
Use pattern matching for type check.
6 years ago
InvokeOnDisposal.cs
Merge branch 'master' into remove-oninvoke-delegate-allocs
5 years ago
LongRunningLoadAttribute.cs
Merge branch 'master' into sharpen
6 years ago
ObjectHandle.cs
Object buffer and handle should be constrained with class.
6 years ago
ObjectUsage.cs
Object buffer and handle should be constrained with class.
6 years ago
ResolvedAttribute.cs
Resolve NREs
5 years ago
TimedExpiryCache.cs
Remove finalizer from more classes
4 years ago
TripleBuffer.cs
Object buffer and handle should be constrained with class.
6 years ago
ValueInvokeOnDisposal.cs
Merge branch 'master' into remove-oninvoke-delegate-allocs
5 years ago