A game framework written with osu! in mind.

Fix SampleGame.iOS project

+4
SampleGame.iOS/Info.plist
··· 34 34 </array> 35 35 <key>XSAppIconAssets</key> 36 36 <string>Assets.xcassets/AppIcon.appiconset</string> 37 + <key>UIStatusBarHidden</key> 38 + <true/> 39 + <key>UIRequiresFullScreen</key> 40 + <true/> 37 41 </dict> 38 42 </plist>
-40
SampleGame.iOS/Properties/AssemblyInfo.cs
··· 1 - using System.Reflection; 2 - using System.Runtime.CompilerServices; 3 - using System.Runtime.InteropServices; 4 - 5 - using Foundation; 6 - 7 - [assembly: Preserve] 8 - 9 - // General Information about an assembly is controlled through the following 10 - // set of attributes. Change these attribute values to modify the information 11 - // associated with an assembly. 12 - [assembly: AssemblyTitle("SampleGame.iOS")] 13 - [assembly: AssemblyDescription("")] 14 - [assembly: AssemblyConfiguration("")] 15 - [assembly: AssemblyCompany("")] 16 - [assembly: AssemblyProduct("SampleGame.iOS")] 17 - [assembly: AssemblyCopyright("Copyright © 2018")] 18 - [assembly: AssemblyTrademark("")] 19 - [assembly: AssemblyCulture("")] 20 - 21 - // Setting ComVisible to false makes the types in this assembly not visible 22 - // to COM components. If you need to access a type in this assembly from 23 - // COM, set the ComVisible attribute to true on that type. 24 - [assembly: ComVisible(false)] 25 - 26 - // The following GUID is for the ID of the typelib if this project is exposed to COM 27 - [assembly: Guid("3781C751-D8FB-42BC-8B5E-D383EFF557A6")] 28 - 29 - // Version information for an assembly consists of the following four values: 30 - // 31 - // Major Version 32 - // Minor Version 33 - // Build Number 34 - // Revision 35 - // 36 - // You can specify all the values or you can default the Build and Revision Numbers 37 - // by using the '*' as shown below: 38 - // [assembly: AssemblyVersion("1.0.*")] 39 - [assembly: AssemblyVersion("1.0.0.0")] 40 - [assembly: AssemblyFileVersion("1.0.0.0")]
-43
SampleGame.iOS/Resources/LaunchScreen.xib
··· 1 - <?xml version="1.0" encoding="UTF-8" standalone="no"?> 2 - <document type="com.apple.InterfaceBuilder3.CocoaTouch.XIB" version="3.0" toolsVersion="6214" systemVersion="14A314h" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES"> 3 - <dependencies> 4 - <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6207" /> 5 - <capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1" /> 6 - </dependencies> 7 - <objects> 8 - <placeholder placeholderIdentifier="IBFilesOwner" id="-1" userLabel="File's Owner" /> 9 - <placeholder placeholderIdentifier="IBFirstResponder" id="-2" customClass="UIResponder" /> 10 - <view contentMode="scaleToFill" id="iN0-l3-epB"> 11 - <rect key="frame" x="0.0" y="0.0" width="480" height="480" /> 12 - <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES" /> 13 - <subviews> 14 - <label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text=" Copyright (c) 2017 " textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" 15 - minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="8ie-xW-0ye"> 16 - <rect key="frame" x="20" y="439" width="441" height="21" /> 17 - <fontDescription key="fontDescription" type="system" pointSize="17" /> 18 - <color key="textColor" cocoaTouchSystemColor="darkTextColor" /> 19 - <nil key="highlightedColor" /> 20 - </label> 21 - <label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="SampleGame.iOS" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines" 22 - minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="kId-c2-rCX"> 23 - <rect key="frame" x="20" y="140" width="441" height="43" /> 24 - <fontDescription key="fontDescription" type="boldSystem" pointSize="36" /> 25 - <color key="textColor" cocoaTouchSystemColor="darkTextColor" /> 26 - <nil key="highlightedColor" /> 27 - </label> 28 - </subviews> 29 - <color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite" /> 30 - <constraints> 31 - <constraint firstItem="kId-c2-rCX" firstAttribute="centerY" secondItem="iN0-l3-epB" secondAttribute="bottom" multiplier="1/3" constant="1" id="5cJ-9S-tgC" /> 32 - <constraint firstAttribute="centerX" secondItem="kId-c2-rCX" secondAttribute="centerX" id="Koa-jz-hwk" /> 33 - <constraint firstAttribute="bottom" secondItem="8ie-xW-0ye" secondAttribute="bottom" constant="20" id="Kzo-t9-V3l" /> 34 - <constraint firstItem="8ie-xW-0ye" firstAttribute="leading" secondItem="iN0-l3-epB" secondAttribute="leading" constant="20" symbolic="YES" id="MfP-vx-nX0" /> 35 - <constraint firstAttribute="centerX" secondItem="8ie-xW-0ye" secondAttribute="centerX" id="ZEH-qu-HZ9" /> 36 - <constraint firstItem="kId-c2-rCX" firstAttribute="leading" secondItem="iN0-l3-epB" secondAttribute="leading" constant="20" symbolic="YES" id="fvb-Df-36g" /> 37 - </constraints> 38 - <nil key="simulatedStatusBarMetrics" /> 39 - <freeformSimulatedSizeMetrics key="simulatedDestinationMetrics" /> 40 - <point key="canvasLocation" x="548" y="455" /> 41 - </view> 42 - </objects> 43 - </document>
+158 -98
SampleGame.iOS/SampleGame.iOS.csproj
··· 1 1 <?xml version="1.0" encoding="utf-8"?> 2 - <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 2 + <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 3 + <Import Project="..\packages\NUnit.3.10.1\build\NUnit.props" Condition="Exists('..\packages\NUnit.3.10.1\build\NUnit.props')" /> 3 4 <PropertyGroup> 4 5 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> 5 6 <Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform> 6 - <ProjectGuid>{3781C751-D8FB-42BC-8B5E-D383EFF557A6}</ProjectGuid> 7 + <ProjectGuid>{529D5E2E-774A-4831-9C9E-59E3E8DFF155}</ProjectGuid> 7 8 <ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> 8 9 <OutputType>Exe</OutputType> 9 10 <RootNamespace>SampleGame.iOS</RootNamespace> 10 - <IPhoneResourcePrefix>Resources</IPhoneResourcePrefix> 11 11 <AssemblyName>SampleGame.iOS</AssemblyName> 12 + <IPhoneResourcePrefix>Resources</IPhoneResourcePrefix> 12 13 </PropertyGroup> 13 14 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' "> 14 15 <DebugSymbols>true</DebugSymbols> 15 16 <DebugType>full</DebugType> 16 17 <Optimize>false</Optimize> 17 18 <OutputPath>bin\iPhoneSimulator\Debug</OutputPath> 18 - <DefineConstants>DEBUG</DefineConstants> 19 + <DefineConstants>DEBUG;ENABLE_TEST_CLOUD;</DefineConstants> 19 20 <ErrorReport>prompt</ErrorReport> 20 21 <WarningLevel>4</WarningLevel> 21 - <ConsolePause>false</ConsolePause> 22 - <MtouchArch>x86_64</MtouchArch> 23 - <MtouchLink>Full</MtouchLink> 22 + <CodesignKey>iPhone Developer</CodesignKey> 24 23 <MtouchDebug>true</MtouchDebug> 25 - <PlatformTarget>x64</PlatformTarget> 26 24 <MtouchNoSymbolStrip>true</MtouchNoSymbolStrip> 27 25 <MtouchFastDev>true</MtouchFastDev> 28 - <MtouchExtraArgs>--nolinkaway -gcc_flags "-lstdc++ -framework AudioToolbox -framework SystemConfiguration -framework CFNetwork -framework Accelerate -force_load ../osu.Framework.iOS/lib/libbass.a -force_load ../osu.Framework.iOS/lib/libbass_fx.a"</MtouchExtraArgs> 26 + <IOSDebuggerPort>25823</IOSDebuggerPort> 27 + <MtouchLink>None</MtouchLink> 28 + <MtouchArch>x86_64</MtouchArch> 29 + <MtouchHttpClientHandler>NSUrlSessionHandler</MtouchHttpClientHandler> 30 + <DeviceSpecificBuild>false</DeviceSpecificBuild> 31 + <MtouchVerbosity></MtouchVerbosity> 32 + <LangVersion>Default</LangVersion> 33 + </PropertyGroup> 34 + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' "> 35 + <DebugType>pdbonly</DebugType> 36 + <Optimize>true</Optimize> 37 + <OutputPath>bin\iPhone\Release</OutputPath> 38 + <DefineConstants></DefineConstants> 39 + <ErrorReport>prompt</ErrorReport> 40 + <WarningLevel>4</WarningLevel> 41 + <CodesignKey>iPhone Developer</CodesignKey> 42 + <MtouchUseLlvm>true</MtouchUseLlvm> 43 + <MtouchFloat32>true</MtouchFloat32> 44 + <CodesignEntitlements>Entitlements.plist</CodesignEntitlements> 45 + <MtouchLink>SdkOnly</MtouchLink> 46 + <MtouchArch>ARM64</MtouchArch> 47 + <MtouchHttpClientHandler>NSUrlSessionHandler</MtouchHttpClientHandler> 48 + <MtouchVerbosity></MtouchVerbosity> 49 + <LangVersion>Default</LangVersion> 29 50 </PropertyGroup> 30 51 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' "> 31 - <DebugType>none</DebugType> 52 + <DebugType>pdbonly</DebugType> 32 53 <Optimize>true</Optimize> 33 54 <OutputPath>bin\iPhoneSimulator\Release</OutputPath> 55 + <DefineConstants></DefineConstants> 34 56 <ErrorReport>prompt</ErrorReport> 35 57 <WarningLevel>4</WarningLevel> 58 + <CodesignKey>iPhone Developer</CodesignKey> 59 + <MtouchNoSymbolStrip>true</MtouchNoSymbolStrip> 36 60 <MtouchLink>None</MtouchLink> 37 61 <MtouchArch>x86_64</MtouchArch> 38 - <ConsolePause>false</ConsolePause> 39 - <PlatformTarget>x64</PlatformTarget> 62 + <MtouchHttpClientHandler>NSUrlSessionHandler</MtouchHttpClientHandler> 63 + <MtouchVerbosity></MtouchVerbosity> 64 + <LangVersion>Default</LangVersion> 40 65 </PropertyGroup> 41 66 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' "> 42 67 <DebugSymbols>true</DebugSymbols> 43 68 <DebugType>full</DebugType> 44 69 <Optimize>false</Optimize> 45 70 <OutputPath>bin\iPhone\Debug</OutputPath> 46 - <DefineConstants>__IOS__;__MOBILE__;__UNIFIED__;DEBUG;ENABLE_TEST_CLOUD;</DefineConstants> 71 + <DefineConstants>DEBUG;ENABLE_TEST_CLOUD;</DefineConstants> 47 72 <ErrorReport>prompt</ErrorReport> 48 73 <WarningLevel>4</WarningLevel> 49 - <ConsolePause>false</ConsolePause> 50 - <MtouchArch>ARM64</MtouchArch> 51 - <CodesignEntitlements>Entitlements.plist</CodesignEntitlements> 52 74 <CodesignKey>iPhone Developer</CodesignKey> 75 + <DeviceSpecificBuild>true</DeviceSpecificBuild> 53 76 <MtouchDebug>true</MtouchDebug> 54 - <PlatformTarget>x86</PlatformTarget> 55 77 <MtouchNoSymbolStrip>true</MtouchNoSymbolStrip> 56 78 <MtouchFastDev>true</MtouchFastDev> 57 - <MtouchExtraArgs>--nolinkaway -gcc_flags "-lstdc++ -framework AudioToolbox -framework SystemConfiguration -framework CFNetwork -framework Accelerate -force_load ../osu.Framework.iOS/lib/libbass.a -force_load ../osu.Framework.iOS/lib/libbass_fx.a"</MtouchExtraArgs> 58 79 <MtouchFloat32>true</MtouchFloat32> 59 - <MtouchLink>SdkOnly</MtouchLink> 60 - </PropertyGroup> 61 - <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' "> 62 - <DebugType>none</DebugType> 63 - <Optimize>true</Optimize> 64 - <OutputPath>bin\iPhone\Release</OutputPath> 65 - <ErrorReport>prompt</ErrorReport> 66 - <WarningLevel>4</WarningLevel> 67 80 <CodesignEntitlements>Entitlements.plist</CodesignEntitlements> 68 - <MtouchArch>ARM64</MtouchArch> 69 - <ConsolePause>false</ConsolePause> 70 - <CodesignKey>iPhone Developer</CodesignKey> 71 - <PlatformTarget>x64</PlatformTarget> 72 - </PropertyGroup> 73 - <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Ad-Hoc|iPhone' "> 74 - <DebugType>none</DebugType> 75 - <Optimize>True</Optimize> 76 - <OutputPath>bin\iPhone\Ad-Hoc</OutputPath> 77 - <ErrorReport>prompt</ErrorReport> 78 - <WarningLevel>4</WarningLevel> 79 - <ConsolePause>False</ConsolePause> 80 - <MtouchArch>ARM64</MtouchArch> 81 - <CodesignEntitlements>Entitlements.plist</CodesignEntitlements> 82 - <BuildIpa>True</BuildIpa> 83 - <CodesignProvision>Automatic:AdHoc</CodesignProvision> 84 - <CodesignKey>iPhone Distribution</CodesignKey> 85 - <PlatformTarget>x64</PlatformTarget> 86 - </PropertyGroup> 87 - <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'AppStore|iPhone' "> 88 - <DebugType>none</DebugType> 89 - <Optimize>True</Optimize> 90 - <OutputPath>bin\iPhone\AppStore</OutputPath> 91 - <ErrorReport>prompt</ErrorReport> 92 - <WarningLevel>4</WarningLevel> 93 - <ConsolePause>False</ConsolePause> 81 + <IOSDebuggerPort>28126</IOSDebuggerPort> 82 + <MtouchLink>SdkOnly</MtouchLink> 94 83 <MtouchArch>ARM64</MtouchArch> 95 - <CodesignEntitlements>Entitlements.plist</CodesignEntitlements> 96 - <CodesignProvision>Automatic:AppStore</CodesignProvision> 97 - <CodesignKey>iPhone Distribution</CodesignKey> 98 - <PlatformTarget>x64</PlatformTarget> 84 + <MtouchHttpClientHandler>NSUrlSessionHandler</MtouchHttpClientHandler> 85 + <MtouchVerbosity></MtouchVerbosity> 86 + <LangVersion>Default</LangVersion> 87 + <MtouchExtraArgs>--nolinkaway -gcc_flags "-lstdc++ -framework AudioToolbox -framework SystemConfiguration -framework CFNetwork -framework Accelerate -force_load libbass.a -force_load libbass_fx.a"</MtouchExtraArgs> 99 88 </PropertyGroup> 100 89 <ItemGroup> 101 - <Compile Include="Main.cs" /> 102 - <Compile Include="AppDelegate.cs" /> 103 - <None Include="Info.plist" /> 104 - <Compile Include="Properties\AssemblyInfo.cs" /> 105 - <InterfaceDefinition Include="Resources\LaunchScreen.xib" /> 90 + <Reference Include="System" /> 91 + <Reference Include="System.Xml" /> 92 + <Reference Include="System.Core" /> 93 + <Reference Include="Xamarin.iOS" /> 94 + <Reference Include="FFmpeg.AutoGen"> 95 + <HintPath>..\packages\FFmpeg.AutoGen.4.0.0.4\lib\netstandard2.0\FFmpeg.AutoGen.dll</HintPath> 96 + </Reference> 97 + <Reference Include="JetBrains.Annotations"> 98 + <HintPath>..\packages\JetBrains.Annotations.2018.2.1\lib\netstandard2.0\JetBrains.Annotations.dll</HintPath> 99 + </Reference> 100 + <Reference Include="ManagedBass"> 101 + <HintPath>..\packages\ManagedBass.2.0.4\lib\Xamarin.iOS\ManagedBass.dll</HintPath> 102 + </Reference> 103 + <Reference Include="ManagedBass.Fx"> 104 + <HintPath>..\packages\ManagedBass.Fx.2.0.1\lib\Xamarin.iOS\ManagedBass.Fx.dll</HintPath> 105 + </Reference> 106 + <Reference Include="Newtonsoft.Json"> 107 + <HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\netstandard2.0\Newtonsoft.Json.dll</HintPath> 108 + </Reference> 109 + <Reference Include="nunit.framework"> 110 + <HintPath>..\packages\NUnit.3.10.1\lib\netstandard2.0\nunit.framework.dll</HintPath> 111 + </Reference> 112 + <Reference Include="Microsoft.Diagnostics.Runtime"> 113 + <HintPath>..\packages\ppy.Microsoft.Diagnostics.Runtime.0.9.180305.1\lib\netstandard2.0\Microsoft.Diagnostics.Runtime.dll</HintPath> 114 + </Reference> 115 + <Reference Include="osuTK"> 116 + <HintPath>..\packages\ppy.osuTK.NS20.1.0.34\lib\netstandard2.0\osuTK.dll</HintPath> 117 + </Reference> 118 + <Reference Include="SharpFNT"> 119 + <HintPath>..\packages\SharpFNT.1.0.0\lib\netstandard1.3\SharpFNT.dll</HintPath> 120 + </Reference> 121 + <Reference Include="System.Buffers"> 122 + <HintPath>..\packages\System.Buffers.4.5.0\lib\netstandard2.0\System.Buffers.dll</HintPath> 123 + </Reference> 124 + <Reference Include="System.Collections.Immutable"> 125 + <HintPath>..\packages\System.Collections.Immutable.1.5.0\lib\netstandard2.0\System.Collections.Immutable.dll</HintPath> 126 + </Reference> 127 + <Reference Include="System.IO.Compression" /> 128 + <Reference Include="System.Net.Http" /> 129 + <Reference Include="System.Reflection.Metadata"> 130 + <HintPath>..\packages\System.Reflection.Metadata.1.6.0\lib\netstandard2.0\System.Reflection.Metadata.dll</HintPath> 131 + </Reference> 132 + <Reference Include="System.Runtime.CompilerServices.Unsafe"> 133 + <HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.4.5.1\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath> 134 + </Reference> 135 + <Reference Include="System.Memory"> 136 + <HintPath>..\packages\System.Memory.4.5.1\lib\netstandard2.0\System.Memory.dll</HintPath> 137 + </Reference> 138 + <Reference Include="SixLabors.Core"> 139 + <HintPath>..\packages\SixLabors.Core.1.0.0-beta0006\lib\netstandard1.1\SixLabors.Core.dll</HintPath> 140 + </Reference> 141 + <Reference Include="SixLabors.ImageSharp"> 142 + <HintPath>..\packages\SixLabors.ImageSharp.1.0.0-beta0005\lib\netstandard2.0\SixLabors.ImageSharp.dll</HintPath> 143 + </Reference> 144 + <Reference Include="System.Threading.Tasks.Extensions"> 145 + <HintPath>..\packages\System.Threading.Tasks.Extensions.4.3.0\lib\portable-net45+win8+wp8+wpa81\System.Threading.Tasks.Extensions.dll</HintPath> 146 + </Reference> 147 + <Reference Include="System.ValueTuple"> 148 + <HintPath>..\packages\System.ValueTuple.4.3.0\lib\netstandard1.0\System.ValueTuple.dll</HintPath> 149 + </Reference> 150 + <Reference Include="Microsoft.CodeAnalysis"> 151 + <HintPath>..\packages\Microsoft.CodeAnalysis.Common.2.9.0\lib\netstandard1.3\Microsoft.CodeAnalysis.dll</HintPath> 152 + </Reference> 153 + <Reference Include="Microsoft.CodeAnalysis.CSharp"> 154 + <HintPath>..\packages\Microsoft.CodeAnalysis.CSharp.2.9.0\lib\netstandard1.3\Microsoft.CodeAnalysis.CSharp.dll</HintPath> 155 + </Reference> 156 + <Reference Include="osuTK.iOS"> 157 + <HintPath>..\packages\ppy.osuTK.iOS.1.0.34\lib\xamarinios10\osuTK.iOS.dll</HintPath> 158 + </Reference> 106 159 </ItemGroup> 107 160 <ItemGroup> 108 - <Content Include="Entitlements.plist" /> 161 + <ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Contents.json" /> 162 + <ImageAsset Include="Assets.xcassets\Contents.json" /> 109 163 </ItemGroup> 110 164 <ItemGroup> 111 - <Reference Include="System.Xml" /> 112 - <Reference Include="System.Core" /> 113 - <Reference Include="System" /> 114 - <Reference Include="Xamarin.iOS" /> 165 + <Folder Include="Resources\" /> 115 166 </ItemGroup> 116 167 <ItemGroup> 117 - <ProjectReference Include="..\osu.Framework.iOS\osu.Framework.iOS.csproj"> 118 - <Project>{BBC0D18F-8595-43A6-AE61-5BF36A072CCE}</Project> 119 - <Name>osu.Framework.iOS</Name> 168 + <InterfaceDefinition Include="LaunchScreen.storyboard" /> 169 + </ItemGroup> 170 + <ItemGroup> 171 + <None Include="Info.plist" /> 172 + <None Include="Entitlements.plist" /> 173 + <None Include="packages.config" /> 174 + <None Include="x86\bass_fx.dll" /> 175 + <None Include="x86\bass.dll" /> 176 + <None Include="x86\avutil-56.dll" /> 177 + <None Include="x86\avformat-58.dll" /> 178 + <None Include="x86\avfilter-7.dll" /> 179 + <None Include="x86\avdevice-58.dll" /> 180 + <None Include="x86\avcodec-58.dll" /> 181 + <None Include="x64\swscale-5.dll" /> 182 + <None Include="x64\swresample-3.dll" /> 183 + <None Include="x64\bass_fx.dll" /> 184 + <None Include="x64\bass.dll" /> 185 + <None Include="x64\avutil-56.dll" /> 186 + <None Include="x64\avformat-58.dll" /> 187 + <None Include="x64\avfilter-7.dll" /> 188 + <None Include="x64\avdevice-58.dll" /> 189 + <None Include="x64\avcodec-58.dll" /> 190 + <None Include="libbass_fx.so" /> 191 + <None Include="libbass_fx.dylib" /> 192 + <None Include="libbass.so" /> 193 + <None Include="libbass.dylib" /> 194 + <None Include="libbass_fx.a" /> 195 + <None Include="libbass.a" /> 196 + </ItemGroup> 197 + <ItemGroup> 198 + <Compile Include="Main.cs" /> 199 + <Compile Include="AppDelegate.cs" /> 200 + </ItemGroup> 201 + <ItemGroup> 202 + <ProjectReference Include="..\SampleGame\SampleGame.csproj"> 203 + <Project>{E3882853-43D1-4603-AD33-D9D59C8A8692}</Project> 204 + <Name>SampleGame</Name> 120 205 </ProjectReference> 121 206 <ProjectReference Include="..\osu.Framework\osu.Framework.csproj"> 122 207 <Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project> 123 208 <Name>osu.Framework</Name> 124 209 </ProjectReference> 125 - <ProjectReference Include="..\SampleGame\SampleGame.csproj"> 126 - <Project>{E3882853-43D1-4603-AD33-D9D59C8A8692}</Project> 127 - <Name>SampleGame</Name> 210 + <ProjectReference Include="..\osu.Framework.iOS\osu.Framework.iOS.csproj"> 211 + <Project>{BBC0D18F-8595-43A6-AE61-5BF36A072CCE}</Project> 212 + <Name>osu.Framework.iOS</Name> 128 213 </ProjectReference> 129 214 </ItemGroup> 130 - <ItemGroup Label="Package References"> 131 - <PackageReference Include="SixLabors.ImageSharp" Version="1.0.0-dev002203" /> 132 - <PackageReference Include="System.Drawing.Common" Version="4.5.0" /> 133 - <PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="2.9.0" /> 134 - <PackageReference Include="System.Runtime.InteropServices" Version="4.3.0" /> 135 - <PackageReference Include="ppy.Microsoft.Diagnostics.Runtime" Version="0.9.180305.1" /> 136 - <PackageReference Include="NUnit" Version="3.10.1" /> 137 - <PackageReference Include="System.Net.Http" Version="4.3.3" /> 138 - <PackageReference Include="Cyotek.Drawing.BitmapFont" Version="1.3.4" /> 139 - <PackageReference Include="ManagedBass" Version="2.0.4" /> 140 - <PackageReference Include="ManagedBass.Fx" Version="2.0.1" /> 141 - <PackageReference Include="Newtonsoft.Json" Version="11.0.2" /> 142 - <PackageReference Include="System.Reflection.Emit.Lightweight" Version="4.3.0" /> 143 - <PackageReference Include="System.Reflection.Emit.ILGeneration" Version="4.3.0" /> 144 - <PackageReference Include="JetBrains.Annotations" Version="2018.2.1" /> 145 - <PackageReference Include="ppy.osuTK.NS20" Version="1.0.34" /> 146 - <PackageReference Include="ppy.osuTK.iOS" Version="1.0.34" /> 147 - <PackageReference Include="System.Diagnostics.FileVersionInfo" Version="4.3.0" /> 148 - <PackageReference Include="System.IO.Compression" Version="4.3.0" /> 149 - <PackageReference Include="System.Security.Cryptography.Algorithms" Version="4.3.0" /> 150 - <PackageReference Include="System.Security.Cryptography.Encoding" Version="4.3.0" /> 151 - <PackageReference Include="System.Security.Cryptography.X509Certificates" Version="4.3.0" /> 152 - <PackageReference Include="System.Text.Encoding.CodePages" Version="4.3.0" /> 153 - <PackageReference Include="System.Threading.Tasks.Extensions" Version="4.3.0" /> 154 - <PackageReference Include="System.ValueTuple" Version="4.3.0" /> 155 - </ItemGroup> 156 215 <Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" /> 216 + <Import Project="..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets')" /> 157 217 </Project>
SampleGame.iOS/libbass.a

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SampleGame.iOS/libbass.dylib

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SampleGame.iOS/libbass.so

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SampleGame.iOS/libbass_fx.a

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SampleGame.iOS/libbass_fx.dylib

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SampleGame.iOS/libbass_fx.so

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+67
SampleGame.iOS/packages.config
··· 1 + <?xml version="1.0" encoding="utf-8"?> 2 + <packages> 3 + <package id="FFmpeg.AutoGen" version="4.0.0.4" targetFramework="xamarinios10" /> 4 + <package id="JetBrains.Annotations" version="2018.2.1" targetFramework="xamarinios10" /> 5 + <package id="ManagedBass" version="2.0.4" targetFramework="xamarinios10" /> 6 + <package id="ManagedBass.Fx" version="2.0.1" targetFramework="xamarinios10" /> 7 + <package id="Microsoft.CodeAnalysis.Analyzers" version="2.6.1" targetFramework="xamarinios10" developmentDependency="true" /> 8 + <package id="Microsoft.CodeAnalysis.Common" version="2.9.0" targetFramework="xamarinios10" /> 9 + <package id="Microsoft.CodeAnalysis.CSharp" version="2.9.0" targetFramework="xamarinios10" /> 10 + <package id="Microsoft.NETCore.Platforms" version="1.1.0" targetFramework="xamarinios10" /> 11 + <package id="NETStandard.Library" version="2.0.0" targetFramework="xamarinios10" /> 12 + <package id="Newtonsoft.Json" version="11.0.2" targetFramework="xamarinios10" /> 13 + <package id="NUnit" version="3.10.1" targetFramework="xamarinios10" /> 14 + <package id="ppy.Microsoft.Diagnostics.Runtime" version="0.9.180305.1" targetFramework="xamarinios10" /> 15 + <package id="ppy.osuTK.iOS" version="1.0.34" targetFramework="xamarinios10" /> 16 + <package id="ppy.osuTK.NS20" version="1.0.34" targetFramework="xamarinios10" /> 17 + <package id="SharpFNT" version="1.0.0" targetFramework="xamarinios10" /> 18 + <package id="SixLabors.Core" version="1.0.0-beta0006" targetFramework="xamarinios10" /> 19 + <package id="SixLabors.ImageSharp" version="1.0.0-beta0005" targetFramework="xamarinios10" /> 20 + <package id="System.AppContext" version="4.3.0" targetFramework="xamarinios10" /> 21 + <package id="System.Buffers" version="4.5.0" targetFramework="xamarinios10" /> 22 + <package id="System.Collections" version="4.3.0" targetFramework="xamarinios10" /> 23 + <package id="System.Collections.Concurrent" version="4.3.0" targetFramework="xamarinios10" /> 24 + <package id="System.Collections.Immutable" version="1.5.0" targetFramework="xamarinios10" /> 25 + <package id="System.Console" version="4.3.0" targetFramework="xamarinios10" /> 26 + <package id="System.Diagnostics.Debug" version="4.3.0" targetFramework="xamarinios10" /> 27 + <package id="System.Diagnostics.FileVersionInfo" version="4.3.0" targetFramework="xamarinios10" /> 28 + <package id="System.Diagnostics.StackTrace" version="4.3.0" targetFramework="xamarinios10" /> 29 + <package id="System.Diagnostics.Tools" version="4.3.0" targetFramework="xamarinios10" /> 30 + <package id="System.Drawing.Common" version="4.5.0" targetFramework="xamarinios10" /> 31 + <package id="System.Dynamic.Runtime" version="4.3.0" targetFramework="xamarinios10" /> 32 + <package id="System.Globalization" version="4.3.0" targetFramework="xamarinios10" /> 33 + <package id="System.IO.Compression" version="4.3.0" targetFramework="xamarinios10" /> 34 + <package id="System.IO.FileSystem" version="4.3.0" 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id="System.Resources.ResourceManager" version="4.3.0" targetFramework="xamarinios10" /> 46 + <package id="System.Runtime" version="4.3.0" targetFramework="xamarinios10" /> 47 + <package id="System.Runtime.CompilerServices.Unsafe" version="4.5.1" targetFramework="xamarinios10" /> 48 + <package id="System.Runtime.Extensions" version="4.3.0" targetFramework="xamarinios10" /> 49 + <package id="System.Runtime.InteropServices" version="4.3.0" targetFramework="xamarinios10" /> 50 + <package id="System.Runtime.Numerics" version="4.3.0" targetFramework="xamarinios10" /> 51 + <package id="System.Security.Cryptography.Algorithms" version="4.3.0" targetFramework="xamarinios10" /> 52 + <package id="System.Security.Cryptography.Encoding" version="4.3.0" targetFramework="xamarinios10" /> 53 + <package id="System.Security.Cryptography.X509Certificates" version="4.3.0" targetFramework="xamarinios10" /> 54 + <package id="System.Text.Encoding" version="4.3.0" targetFramework="xamarinios10" /> 55 + <package id="System.Text.Encoding.CodePages" version="4.3.0" targetFramework="xamarinios10" /> 56 + <package id="System.Text.Encoding.Extensions" version="4.3.0" targetFramework="xamarinios10" /> 57 + <package id="System.Threading" version="4.3.0" targetFramework="xamarinios10" /> 58 + <package id="System.Threading.Tasks" version="4.3.0" targetFramework="xamarinios10" /> 59 + <package id="System.Threading.Tasks.Extensions" version="4.3.0" targetFramework="xamarinios10" /> 60 + <package id="System.Threading.Tasks.Parallel" version="4.3.0" targetFramework="xamarinios10" /> 61 + <package id="System.Threading.Thread" version="4.3.0" targetFramework="xamarinios10" /> 62 + <package id="System.ValueTuple" version="4.3.0" targetFramework="xamarinios10" /> 63 + <package id="System.Xml.ReaderWriter" version="4.3.0" targetFramework="xamarinios10" /> 64 + <package id="System.Xml.XDocument" version="4.3.0" targetFramework="xamarinios10" /> 65 + <package id="System.Xml.XmlDocument" version="4.3.0" targetFramework="xamarinios10" /> 66 + <package id="System.Xml.XPath.XDocument" version="4.3.0" targetFramework="xamarinios10" /> 67 + </packages>
SampleGame.iOS/x64/avcodec-58.dll

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SampleGame.iOS/x64/avdevice-58.dll

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SampleGame.iOS/x64/avfilter-7.dll

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SampleGame.iOS/x64/avformat-58.dll

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SampleGame.iOS/x64/avutil-56.dll

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SampleGame.iOS/x64/bass.dll

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SampleGame.iOS/x64/bass_fx.dll

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SampleGame.iOS/x64/swresample-3.dll

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SampleGame.iOS/x64/swscale-5.dll

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SampleGame.iOS/x86/avcodec-58.dll

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SampleGame.iOS/x86/avdevice-58.dll

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SampleGame.iOS/x86/avfilter-7.dll

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SampleGame.iOS/x86/avformat-58.dll

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SampleGame.iOS/x86/avutil-56.dll

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SampleGame.iOS/x86/bass.dll

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SampleGame.iOS/x86/bass_fx.dll

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+3 -1
appveyor.yml
··· 24 24 - cmd: inspectcode /o="inspectcodereport.xml" /caches-home="inspectcode" osu-framework.sln 25 25 - cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors 26 26 - cmd: dotnet pack osu.Framework --include-symbols /p:Version=0.0.%APPVEYOR_BUILD_VERSION% 27 + - cmd: msbuild /t:pack osu.Framework.iOS /p:Configuration=Release /p:IncludeSymbols=True /p:Version=0.0.%APPVEYOR_BUILD_VERSION% 27 28 artifacts: 28 - - path: osu.Framework/bin/Debug/*.nupkg 29 + - path: osu.Framework/bin/Debug/*.nupkg 30 + - path: osu.Framework.iOS/bin/Debug/*.nupkg
+52 -52
osu-framework.sln
··· 11 11 EndProject 12 12 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Framework.iOS", "osu.Framework.iOS\osu.Framework.iOS.csproj", "{BBC0D18F-8595-43A6-AE61-5BF36A072CCE}" 13 13 EndProject 14 - Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SampleGame.iOS", "SampleGame.iOS\SampleGame.iOS.csproj", "{3781C751-D8FB-42BC-8B5E-D383EFF557A6}" 14 + Project("{9344BDBB-3E7F-41FC-A0DD-8665D75EE146}") = "osu.Framework.Tests", "osu.Framework.Tests\osu.Framework.Tests.csproj", "{F3691CB0-2078-4E90-A5E7-29075A8F4E79}" 15 15 EndProject 16 - Project("{9344BDBB-3E7F-41FC-A0DD-8665D75EE146}") = "osu.Framework.Tests", "osu.Framework.Tests\osu.Framework.Tests.csproj", "{B845C49A-5CBC-40BF-B436-862989682EE9}" 16 + Project("{9344BDBB-3E7F-41FC-A0DD-8665D75EE146}") = "SampleGame.Android", "SampleGame.Android\SampleGame.Android.csproj", "{A081866F-C691-4283-8B69-777073E23EB3}" 17 17 EndProject 18 - Project("{9344BDBB-3E7F-41FC-A0DD-8665D75EE146}") = "SampleGame.Android", "SampleGame.Android\SampleGame.Android.csproj", "{EEA79461-3DF7-4B4C-A780-1FE841AEF98A}" 18 + Project("{9344BDBB-3E7F-41FC-A0DD-8665D75EE146}") = "osu.Framework.Android", "osu.Framework.Android\osu.Framework.Android.csproj", "{1E0F98A7-5187-4B07-AB7C-48A666D137C7}" 19 19 EndProject 20 - Project("{9344BDBB-3E7F-41FC-A0DD-8665D75EE146}") = "osu.Framework.Android", "osu.Framework.Android\osu.Framework.Android.csproj", "{76EE74BE-FE19-419D-B1CB-A39F348EC644}" 20 + Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SampleGame.iOS", "SampleGame.iOS\SampleGame.iOS.csproj", "{529D5E2E-774A-4831-9C9E-59E3E8DFF155}" 21 21 EndProject 22 22 Global 23 23 GlobalSection(SolutionConfigurationPlatforms) = preSolution ··· 77 77 {BBC0D18F-8595-43A6-AE61-5BF36A072CCE}.Release|iPhoneSimulator.Build.0 = Release|Any CPU 78 78 {BBC0D18F-8595-43A6-AE61-5BF36A072CCE}.Debug|iPhone.ActiveCfg = Debug|Any CPU 79 79 {BBC0D18F-8595-43A6-AE61-5BF36A072CCE}.Debug|iPhone.Build.0 = Debug|Any CPU 80 - 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