A game framework written with osu! in mind.
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Add xmldoc to enum

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osu.Framework/Threading/ScheduledDelegate.cs
··· 131 131 } 132 132 } 133 133 134 + /// <summary> 135 + /// The current state of a scheduled delegate. 136 + /// </summary> 134 137 public enum RunState 135 138 { 139 + /// <summary> 140 + /// Waiting to run. Potentially not the first run if on a repeating schedule. 141 + /// </summary> 136 142 Waiting, 143 + 144 + /// <summary> 145 + /// Currently running. 146 + /// </summary> 137 147 Running, 148 + 149 + /// <summary> 150 + /// Running completed for a final time. 151 + /// </summary> 138 152 Complete, 153 + 154 + /// <summary> 155 + /// Task manually cancelled. 156 + /// </summary> 139 157 Cancelled 140 158 } 141 159 }