A game framework written with osu! in mind.

Fix incorrect condition

+1 -1
+1 -1
osu.Framework/Graphics/Visualisation/Audio/AudioMixerVisualiser.cs
··· 61 61 62 62 case NotifyCollectionChangedAction.Remove: 63 63 Debug.Assert(e.OldItems != null); 64 - mixerFlow.RemoveAll(m => !e.OldItems.OfType<int>().Contains(m.MixerHandle)); 64 + mixerFlow.RemoveAll(m => e.OldItems.OfType<int>().Contains(m.MixerHandle)); 65 65 break; 66 66 } 67 67 });