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Fix TextureAtlas generating mipmaps when requested not to
smoogipoo
4 years ago
b94476ec
e234e991
+1
-1
1 changed file
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osu.Framework
Graphics
Textures
TextureStore.cs
+1
-1
osu.Framework/Graphics/Textures/TextureStore.cs
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if (useAtlas)
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{
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int size = Math.Min(max_atlas_size, GLWrapper.MaxTextureSize);
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-
Atlas = new TextureAtlas(size, size, filteringMode: filteringMode);
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+
Atlas = new TextureAtlas(size, size, filteringMode: filteringMode, manualMipmaps: manualMipmaps);
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}
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}
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