A game framework written with osu! in mind.
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README.md
··· 11 11 12 12 A game framework written with [osu!](https://github.com/ppy/osu) in mind. 13 13 14 - ## Using the framework 14 + ## Developing a game using osu!framework 15 15 16 - If you are interested in **creating a project** using the framework, please start from the [getting started](https://github.com/ppy/osu-framework/wiki/Setting-up-your-first-project) wiki resources. The rest of the information on this page is related to working *on* the framework, not *using* it! 16 + If you are interested in **creating a project** using the framework, please start from the [getting started](https://github.com/ppy/osu-framework/wiki/Setting-up-your-first-project) wiki resources (or jump straight over to the [project templates](https://github.com/ppy/osu-framework/tree/master/osu.Framework.Templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! 17 + 18 + The rest of the information on this page is related to working *on* the framework, not *using* it! 17 19 18 20 ## Objectives 19 21 ··· 57 59 This framework is licensed under the [MIT licence](https://opensource.org/licenses/MIT). Please see [the licence file](LICENCE) for more information. [tl;dr](https://tldrlegal.com/license/mit-license) you can do whatever you want as long as you include the original copyright and license notice in any copy of the software/source. 58 60 59 61 The BASS audio library (a dependency of this framework) is a commercial product. While it is free for non-commercial use, please ensure to [obtain a valid licence](http://www.un4seen.com/bass.html#license) if you plan on distributing any application using it commercially. 60 - 61 - ## Developing a game using osu!framework 62 - 63 - If you want to get started making your own game project using osu!framework, check out our [project templates](https://github.com/ppy/osu-framework/tree/master/osu.Framework.Templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and testing setup are included! 64 62 65 63 ## Projects that use osu!framework 66 64