A game framework written with osu! in mind.

Rename variable

+2 -2
+2 -2
osu.Framework/Graphics/Pooling/DrawablePool.cs
··· 149 149 { 150 150 base.Dispose(isDisposing); 151 151 152 - foreach (var x in pool) 153 - x.Dispose(); 152 + foreach (var p in pool) 153 + p.Dispose(); 154 154 155 155 CountInUse = 0; 156 156 CountConstructed = 0;