A game framework written with osu! in mind.
1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
2// See the LICENCE file in the repository root for full licence text.
3
4using osu.Framework.Input.States;
5using osuTK.Input;
6
7namespace osu.Framework.Input.Events
8{
9 /// <summary>
10 /// An event representing a release of a keyboard key.
11 /// </summary>
12 public class KeyUpEvent : KeyboardEvent
13 {
14 public KeyUpEvent(InputState state, Key key)
15 : base(state, key)
16 {
17 }
18 }
19}