A game framework written with osu! in mind.
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1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. 2// See the LICENCE file in the repository root for full licence text. 3 4using osu.Framework.Input.States; 5using osuTK.Input; 6 7namespace osu.Framework.Input.Events 8{ 9 /// <summary> 10 /// An event representing a release of a keyboard key. 11 /// </summary> 12 public class KeyUpEvent : KeyboardEvent 13 { 14 public KeyUpEvent(InputState state, Key key) 15 : base(state, key) 16 { 17 } 18 } 19}