// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Input.States; using osuTK.Input; namespace osu.Framework.Input.Events { /// /// An event representing a release of a keyboard key. /// public class KeyUpEvent : KeyboardEvent { public KeyUpEvent(InputState state, Key key) : base(state, key) { } } }