A game framework written with osu! in mind.
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1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. 2// See the LICENCE file in the repository root for full licence text. 3 4namespace osu.Framework.Graphics.Shaders 5{ 6 /// <summary> 7 /// Represents an updateable shader uniform. 8 /// </summary> 9 internal interface IUniform 10 { 11 void Update(); 12 13 Shader Owner { get; } 14 int Location { get; } 15 string Name { get; } 16 } 17}