A game framework written with osu! in mind.
1// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
2// See the LICENCE file in the repository root for full licence text.
3
4namespace osu.Framework.Graphics.Shaders
5{
6 /// <summary>
7 /// Represents an updateable shader uniform.
8 /// </summary>
9 internal interface IUniform
10 {
11 void Update();
12
13 Shader Owner { get; }
14 int Location { get; }
15 string Name { get; }
16 }
17}