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SDL
Simple Directmedia Layer
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SDL
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render
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direct3d11
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13 files
D3D11_PixelShader_Advanced.h
Added the Chrome HDR tonemap operator
2 years ago
D3D11_PixelShader_Advanced.hlsl
Use the hlsli extension for shader includes
2 years ago
D3D11_PixelShader_Colors.h
Added the Chrome HDR tonemap operator
2 years ago
D3D11_PixelShader_Colors.hlsl
Use the hlsli extension for shader includes
2 years ago
D3D11_PixelShader_Common.hlsli
Fixed typo
1 year ago
D3D11_PixelShader_Textures.h
Added the Chrome HDR tonemap operator
2 years ago
D3D11_PixelShader_Textures.hlsl
Use the hlsli extension for shader includes
2 years ago
D3D11_VertexShader.h
Scale SDR content to SDR whitelevel when HDR is enabled
2 years ago
D3D11_VertexShader.hlsl
Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers
2 years ago
SDL_render_d3d11.c
Fix `#ifdef`s to have config flags either defined as 1 or undefined
1 year ago
SDL_shaders_d3d11.c
Build config flags are either defined or undefined, never 0
1 year ago
SDL_shaders_d3d11.h
Use SDL_bool instead an int return code in the SDL API
1 year ago
compile_shaders.bat
Added the Chrome HDR tonemap operator
2 years ago