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Simple Directmedia Layer
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SDL
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src
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filesystem
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main
14 folders
3 files
android
Use C++ style comments consistently in SDL source code
1 year ago
cocoa
Re-added SDL_getenv() as a thread-safe getenv() implementation
1 year ago
dummy
filesystem: Added SDL_GetCurrentDirectory().
1 year ago
emscripten
Re-added SDL_getenv() as a thread-safe getenv() implementation
1 year ago
gdk
Xbox buildfixes
1 year ago
haiku
Re-added SDL_getenv() as a thread-safe getenv() implementation
1 year ago
n3ds
Use SDL_bool instead an int return code in the SDL API
1 year ago
posix
filesystem: Added SDL_GetCurrentDirectory().
1 year ago
ps2
Use SDL_bool instead an int return code in the SDL API
1 year ago
psp
Use SDL_bool instead an int return code in the SDL API
1 year ago
riscos
Use SDL_bool instead an int return code in the SDL API
1 year ago
unix
Re-added SDL_getenv() as a thread-safe getenv() implementation
1 year ago
vita
Use SDL_bool instead an int return code in the SDL API
1 year ago
windows
filesystem: Added SDL_GetCurrentDirectory().
1 year ago
SDL_filesystem.c
filesystem: Added SDL_GetCurrentDirectory().
1 year ago
SDL_filesystem_c.h
filesystem: SDL_GetBasePath() now follows the SDL_GetStringRule.
2 years ago
SDL_sysfilesystem.h
filesystem: Added SDL_GetCurrentDirectory().
1 year ago