Simple Directmedia Layer

Sync SDL3 wiki -> header

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include/SDL3/SDL_iostream.h
··· 543 543 * This function reads up `size` bytes from the data source to the area 544 544 * pointed at by `ptr`. This function may read less bytes than requested. 545 545 * 546 - * This function will return zero when the data stream is completely read, 547 - * and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If zero is returned 548 - * and the stream is not at EOF, SDL_GetIOStatus() will return a different 549 - * error value and SDL_GetError() will offer a human-readable message. 546 + * This function will return zero when the data stream is completely read, and 547 + * SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If zero is returned and 548 + * the stream is not at EOF, SDL_GetIOStatus() will return a different error 549 + * value and SDL_GetError() will offer a human-readable message. 550 550 * 551 551 * \param context a pointer to an SDL_IOStream structure. 552 552 * \param ptr a pointer to a buffer to read data into. ··· 744 744 * 745 745 * \param src the SDL_IOStream to read from. 746 746 * \param value a pointer filled in with the data read. 747 - * \returns true on success or false on failure or EOF; call SDL_GetError() for more 748 - * information. 747 + * \returns true on success or false on failure or EOF; call SDL_GetError() 748 + * for more information. 749 749 * 750 750 * \since This function is available since SDL 3.1.3. 751 751 */