Simple Directmedia Layer

Sync SDL3 wiki -> header

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Changed files
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include
+4 -4
include/SDL3/SDL_hints.h
··· 2391 /** 2392 * Request SDL_AppIterate() be called at a specific rate. 2393 * 2394 - * If this is set to a number, it represents Hz, so "60" means try to 2395 - * iterate 60 times per second. "0" means to iterate as fast as possible. 2396 - * Negative values are illegal, but reserved, in case they are useful in 2397 - * a future revision of SDL. 2398 * 2399 * There are other strings that have special meaning. If set to "waitevent", 2400 * SDL_AppIterate will not be called until new event(s) have arrived (and been
··· 2391 /** 2392 * Request SDL_AppIterate() be called at a specific rate. 2393 * 2394 + * If this is set to a number, it represents Hz, so "60" means try to iterate 2395 + * 60 times per second. "0" means to iterate as fast as possible. Negative 2396 + * values are illegal, but reserved, in case they are useful in a future 2397 + * revision of SDL. 2398 * 2399 * There are other strings that have special meaning. If set to "waitevent", 2400 * SDL_AppIterate will not be called until new event(s) have arrived (and been